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Emanuelle

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A member registered Jul 16, 2022 · View creator page →

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Thank you so much for your kind words! 💖

Hi! Thank you so much for your kind words! 💖
Yes, this asset pack works perfectly even without a game engine — you can totally use it in your own C++ project!

The animations come as sprite sheets, just like this one, with each frame organized in a grid (for example: idle, walk, etc.). You just need to slice or load them in your code.

If you have any questions before purchasing, feel free to ask anytime! 😊


Hi!

Thank you so much for your interest in my package 💖
Unfortunately, I don’t have control over payments or downloads on itch.io, since everything is handled directly by their platform. If you’re having issues with the purchase, I recommend contacting itch.io support

so they can check what’s happening with your account or payment.

I’ll be happy to help with anything related to the assets once you’re able to download them ✨

Hi! The color palette has been added to the pack!

Hi, I’m sorry, but many people have already tested and managed to use the tileset perfectly with Godot’s system. There are no missing tiles.
However, I understand that there are many beginner programmers, so the best thing is for you to contact me on Discord: emanuelledev, and show me screenshots of the issues you’re facing in Godot.

No friend request showed up here. Please check again if you added the right person. My Discord name is Emanuelledev.

Hi! If you have any questions, feel free to add me on Discord so we can talk better.  

And to answer your question — yes, there are indeed cut tree trunks.

Hi! Thanks a lot for the support 💖 If you’d like, feel free to add me on Discord (emanuelledev) so I can help you step by step with importing into Godot!

Thanks for letting me know! I’ll fix it in the next update.

In the Icons – Tiny Asset Pack you’ll find the outlines of the crop harvests.

Hey, what an amazing package! Congratulations on the beautiful work!

Thank you so much! I’m glad you liked the pack!

These asset packs can be used in any commercial or non-commercial project, and you are free to modify them as you like.

For credits, you can credit me as: Emanuelle Costa.

Let me know if you have any other questions!

Thank you so much for the support, that's what motivates me to keep updating the pack!

Hi, can you message me on Discord so we can talk more easily? My Discord is: Emanuelledev

Hello! Emanuelledev

Hi, can you message me on Discord so we can talk more easily? My Discord is: Emanuelledev.

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Hi!
In the next update of the pack, I'll include a "pre-stretched" version of the inventory border to make things easier for beginner programmers.

Hey, thanks for the comment! I’ve been working on making the tilesets modular these days, and I’ll definitely be adding lots of biomes!

Hi! All updates for this pack are free for those who purchased previous versions. Thank you for the comment, and good luck with your project!

In the future, I intend to focus exclusively on character customization, as it's an essential feature to improve the asset pack. Thank you so much for enjoying it!

Congratulations on the game! I'll be following along!

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Hi, the font I use is the same as the one from the pixel art program I use, which is the font: Aseprite Font Dacap. Thank you so much for liking the pack, I'm really happy!

hello, yes I will add

Hello! Thank you so much for liking the pack. Yes, I’ll be adding icons of agricultural products, such as milk, wool, and more. I’ll also include wilted plants, as well as spoiled fruits and vegetables!

Thank you for the lovely words – in the next update, I’ll bring the trees separated from the shadows.

Claro, esses são os termos da versão paga em pt br:

Esses pacotes de ativos podem ser usados em qualquer projeto comercial ou não comercial. Você é livre para modificar os ativos como quiser.

No entanto, esses pacotes de ativos não podem ser revendidos ou redistribuídos, mesmo se modificados.

Os ativos não podem ser usados em nenhum tipo de projeto relacionado a criptomoedas ou NFT.

Você não pode usar esses ativos para treinar IA.

Créditos: Você pode me dar os créditos por: Emanuelle Costa

Hey dear! We already have several types of fish, as well as combat and death animations!

I’ll create more mining content, including ores and more.

I’ll also add mobs to fight.

I am still working on creating the character animations, and since I am actively working on the character, there may be changes to its appearance or previous animations. If I start splitting the sprites for customization now, every time I make a modification to the character, I would have to do it all over again, which would be too much work for me. I will only do this once the main character is officially finalized and no longer subject to updates.

Hello!
If you are talking about the background, there isn't one! It was just a sample background I made to demonstrate how it looks with the UI I created. But if I'm mistaken and you're actually talking about the UI itself, it's in the 'UI - Tiny Asset Pack' folder.

Thank you so much for the kind words, dear. I feel really happy and honored to one day see a game of yours with my assets. Yes, I do plan to add a customization system, with cute clothes and hair options. But first, I’ll finish all the animations that I still plan to bring.

I loved playing!

hello! Good morning! Contact / Discord: emanuelledev

Hello! Thank you for recognizing my work! I'll be excitedly waiting for your game! If you didn't understand the paid license, please send me a message on Discord!

Thank you so much for liking the pack, and I hope you enjoy the upcoming updates!

Sure! There are many animations coming soon! And rolling is one of them!

In the future, when I have finished all the character animations and don’t plan to create any new ones, I will go back to separating the PNGs. For now, I’m providing the Aseprite file for anyone who wants to do that.

Thank you so much for your comment! I’ve noted down your ideas!

Thank you so much for your comment! I’ve noted down your ideas!

Hello, but unfortunately not :C