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NicknEmart

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A member registered Nov 03, 2019 · View creator page →

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Yeah, probabily many things need to be changed. Unfortunately I haven't used Unity in a long time, I even deleted my account, so I'm afraid I can't do anything about it...

You probabily figured it out at this point ;) but you have to click with the mouse and swipe in the direction you want to go. Probabily this is supposed to be a mobile game with touch controls...

Quite colorful and I like the fact that the background changes. The main problem that I have with it is that when you fall out of the world it's almost impossible to recover. Even if the game does respawn you most of the times you have little to no time to adjust yourself. Maybe you could let the player move in mid-air?

Just the right amount of juice, I love how it looks! A few things that I think could be improved:

Make the enemies more distinguishable instead of just making them bigger or smaller. When I first saw the small enemy in the circle above I thought it was the same enemy as before (the medium sized one) so I didn't prepare accordingly;

You could add a small area at the top where you can't place any tower; when you first play the game you don't know that different enemies go at different speeds. By blocking the top area the game prevents you from placing all the towers in the top row (like I did) and almost having a heart attack when all those little enemies slipped by.

The levels are quite long, it would be nice to have a sort of progress bar that tell you how many waves you still have to survive to.

;)