This game was so sad but gave in the end the hope to move on.
Emanon_Haruko
Recent community posts
Tysm! Okay after a bit of playing around (AKA tapping on a bunch of walls and moving things around I finally figured it out. The part with the detective has not been completed for the game quite yet but what you have to do is go through the tubing network and use the guide as a form to get the pipe to open. Then you arrive to a mouse who explains the stuff about the detective and the game’s continuation of creation.
I really enjoyed the demo and would love to play the full game. The concept was really interesting and the visuals were amazing. Overall it’s a highly immersive demo would totally recommend.
P.S. To the Creator of it: Good luck in the Game Jam competition and I hope to see you expand more on this concept and keep creating! You’ve got this amazing talent let it grow!
I almost cried throughout the whole game. Just typing away and seeing the responses really hit me hard. It made me feel grateful and happy but also sad at the same time.
The Game Portion: I wished the I’s would’ve been capitalized (I know I’m a huge grammar person) and it was a bit annoying when it would switch the phrase mid-sentence but also made me actually take in what I was typing and the profoundness and quality of what was being formed.
I highly enjoyed this game. However trying to find the white poppy drove crazy. I eventually looked up a walkthrough to find out where it was.I did wish that I could give that one bunny who was helping their mom that great job star sticker we had gotten from the hat person.
Things I wish I knew beforehand/Tips/Spoilers Below:
Click Here To View
There is no time limit to this game.
- The sparkling thing on top of coffee house is not an item and is unable to get near.
- Nag everybody you encounter
(You may get free stuff ;D). - All the poppies are near the park.
- The path to the white poppy is formed with rocks.
I absolutely loved playing this game. I've always enjoyed nongrams and puzzles. I had been one of the first people to play the whole game. Though due to internet issues I became frustrated when I had to restart it from the very beginning. I was able to complete all the puzzles within this game and found it cool that the developer incorporated some background information about the game itself. Due to being busy I wasn't able to comment until now. Some of the puzzles later on however made me take some risks and I was only able to figure them out due to certain patterns and doing far fetched ideas. (Since it had just come out at the time I couldn't find any answers online. Yes I know shame on me I tried to take the easy route for some of the harder ones) Anyways, the main point of this comment is I definitely recommend this game & thank you to the creator of it.
P.S. If anybody wants me to make a walkthrough I'd be willing to just reply to this post.
P.S. To the developer if you want I can make a small video and post it on youtube to show people what it looks like. Like a video with little clips of it.
I am currently playing this game. I have found it extremely difficult. The Xal always seem to be accompanied by two Gash. I personally feel as though it would be better to have more saving/healing "tv(s)"in the caves. Or have less enemies. It feels like Pokemon games. Once you kill one, another hoard of them is coming after you to kill you. I've tried avoiding them in the first two caves (have gotten pretty good at it too) but once I hit a Xal it feels like game over. Also another little nuisance I found in this game is that if you die it goes back to the start page on New Game (and you can't skip the opening when you accidentally click it) which for a person like me who is used to it being selected on Load (in this case) it's a bit of a hassle having to go through the whole beginning again. Although with all of this information, it was really fun to try and play (eventually gave up because it was too hard even though wanted to keep playing it). The art is really interesting and unique. The back story above and name along with some of the graphics remind me of the game Omori which I am quite fond of.
P.S. To be honest I wouldn't mind being a game tester on the full version of this when it's been produced because it seems like it could have great potential if some of it's kinks were fixed.