Totally hear you, Im thinking of implementing a pop-up image with the new keys if I get around to post jam updates... for the spin to win theme we were thinking that a car has a wheel you spin to move (& "win" the game) and a wheel that spins to "reset" your controls, but yeah definitely not as present of a feature as it was in your game (which btw I really liked, you did a great job) thanks for playing!!
elysa.doolittle
Creator of
Recent community posts
haha Ive been stuck there too, sometimes you just have to wiggle out with pedal/right/left and restart. We over-scoped a little and would have added procedural animation to the wheels, but didn't have time to implement, so right now it does feel a little arbitrary. The sky just looks cool lol!! Thanks for playtesting & giving feedback to our little game <3
Awesome & trippy game! I had a lot of fun because of how challenging the further levels are!! Its such a clever mechanic & I really like the small details, like changing the direction the objects spin, the reactions to mouse hover, and even the spinning pause "menu & level" signs. The love, thought, and whimsy that was put into this is obvious, great jamming!
WOW! Knowing that there are people who can make a game like this in a week is so inspiring, I really enjoyed playing! It was a bit hard to control the aim when the enemies were far away, and then they would get close way too fast, but I guess with the proper upgrades, that wouldn't be as much of an issue. I liked that the crank was a little frustrating and got easier with the right upgrades, but also I kept dying before I could upgrade my set up enough to survive. Great stuff!
such a cute game!! Great job for your first time, I really enjoyed playing :) I think you can totally expand this type of game, maybe the drones can fire at you and shrink you, maybe there can be a bar that tracks how much more you need to eat to "level up," maybe you grow in size linearly rather than segmentally, overall a lot of open doors. I think putting a tutorial on the main menu was a really nice touch, you're giving me inspo for my own game!!





