The game is excellent, no doubt. The RNG-esque nature of the cat's jumps make it pretty frsutrating at times, but it's still a great game that you should be proud of having pulled off in only a month!
The game is excellent, no doubt. The RNG-esque nature of the cat's jumps make it pretty frsutrating at times, but it's still a great game that you should be proud of having pulled off in only a month!
The game has a lot of potential. If the bullets had a LOT more knockback, it would be a lot more fun bc as it currently stands, your only real option is hugging the edge and waiting for enemies to slip off the screen
My only critique with the game is that the loop around could have been used for more puzzle gameplay, rather then straightforward platforming. Still an excellent game, one of if not the best I've seen in the jam that is likely to get top 50!
My only critique with the game is that the loop around could have been used for more puzzle gameplay, rather then straightforward platforming. Still an excellent game, one of the best in the jam that is likely to get top 50 in my opinion!
Thanks for the explanation, I probably should have expiremented a bit more before this, but whatever. The game is still the best one I've played from the jam so far, so be proud of what you made!!
The boss refuses to die, and I don't think I can take damage. Also, spamming attacks does not kill you like you said in the vid. The game has potential, but is missing some things to truly shine.
My only critique is that the drink system didn't work at all. If someone can clarify how that works I can see myself bumping up the rating. Either way, the art is amazing and I'm shoked at how you made such a polished game in only a month. Excelent work!