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ELV Games

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A member registered Aug 16, 2019 · View creator page →

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Hey Jade, I’ll add the stairs. I’m currently working on an inn tileset, which should include many of the props that are missing from this one. I’m also planning a kitchen tileset to help create a more complete set of interior tiles.

Thank you! (:

Thank you! (:

Thank you! (:

Hey MMXXDD, that offer is only available to Humble Bundle customers. It provides a direct discount when upgrading, effectively crediting the $20 they already spent on the Humble Bundle.

This way, they can upgrade at a fair price instead of having to pay the full amount again. (:

Hey R0und4b0ut, yes, the auto-tiling for Godot is already set up and working in the Godot project. Overall, the tilesets should be ready to use right away.

However, please note that the cliffs are not compatible with auto-tiling. Creating auto-tile cliffs would require me to remove a lot of the visual detail to make them work properly, so I decided to prioritize higher-quality artwork instead.

Hey Hyperdoxical, the Reborn version is a polished update with an improved color palette. I would recommend using the Reborn series, but overall, both versions should match well with each other, and you can use them together without any problems.

Thank you!

Hey Mindcrime, we don’t offer lifetime updates with this bundle. Providing unlimited future updates would essentially mean working indefinitely for free, which wouldn’t be fair for us considering the bundle price. However, we are planning to create a music access pass similar to the one we offer for our assets.

We do provide a 48-hour claim feature, and we only release new music or sound effects on Fridays, never on any other day of the week.

Hello kenta, after clicking on “Export”, click on “Open File”, it will open the temporary folder where the sprites are.

Hey nehezbegar, I’ll add a sheet to the character sprites to provide that information. In the meantime, I’m listing here how they are set up:

  • Idle
  • Walk
  • Attack 1
  • Attack 2
  • Bow Attack
  • Staff Attack
  • Jump
  • Fall
  • Damage
  • Dead
  • Pull Boxes
  • Push Boxes
(1 edit)

Hey Moana, the spritesheet is a PNG file containing all the monsters in a single image. We provide both separate individual images for each monster and the full sheet containing all of them.

They are not animated, they are static sprites.

Hey Grimnir, we made some changes a while ago when we rebranded the packs. The video content is correct, but we haven’t updated the YouTube videos yet to match the product name shown here.

Hey Fluffygamer, you can use them in your commercial games, but you cannot resell the assets, even if they are modified.

That means that taking the assets, making small changes, and reselling them as asset packs is not allowed.

Hey Stefano, the ground tiles are all compatible with the autotiling feature, but the cliffs are not.

Thank you! (:

Thank you! (:

Hey merwok, I will be doing that!

Thank you! (:

Hey kurochan, that never crossed my mind, I could make that happen.

Hey Cryptic, I just used a name that came in the moment for the sprite pack, you can rename it however you like.

Thank you! (:

I’m currently working with the DLC team to get all of my content added there, but a lot is still missing. At the moment, it mostly includes Fantasy Dreamland and Rogue Adventure assets, and it’s not complete yet.

If you’d like to get the full set of tilesets, I recommend the world packs available on my itch page. If you’re looking for a better deal, the Mega Bundle would be a good option.

If you want everything along with lifetime updates, I recommend the All-Access Pass.

Hey Durium, that’s not actually possible because I only drew the body and head, not each part as a separate sprite.

The best way to achieve that would be by editing the player sprite. If your goal is to do it with every single sprite, though, it could end up being a lot of work.

Thank you!

Hey maiksonstrife, I believe so, as long as the demo is a game and the assets aren’t shared separately or anything like that. It would also help if you could include credits somewhere. (:

Hey chokal3s, which animations?

Hey Joker, they’re tilted only on the gif not on the actual asset.

Hey GhostWithTheToast, they are the same, but you will find way more assets here on Itch as most of my assets are not available on RPG Maker DLC market.

I would recommend using FDR_Ground_Tiles_A1, FDR_Ground_Tiles_A2, and FDR_Outside_A4. However, personally, I would use the ground tiles from FDR_Dungeon_A5. The same goes for the walls, as they won’t work properly as an A4 tileset due to RPG Maker’s restrictions, the tiles would have to be drawn on an 8×8 canvas.

Hey Chien, yes, the tilesets are organized into tileset sheets. They include tiles compatible with RPG Maker, GameMaker, Unity, and Godot.

I believe they should work fine with Tiled as well, I haven’t received any feedback saying otherwise. (:

Hey withcoffestudio, they don’t have a 4 direction sprite.

Hey Cryo87, you can sell your game using my assets, but you can’t sell the assets by themselves. For example, you can’t buy them and then resell them on another site. If the assets are part of a project, like being used as the game’s graphics then you’re selling the game, not the assets. (:

Hey Dragonkeeper, at this sprite size it’s quite hard to achieve that kind of customization. It also depends on the type of game you’re making. I do have a character tool on Steam, but it doesn’t export into separate pieces.

Hey Ashraplays, do you mean dirt to plant crops? could you specify, I can probably add it, thanks!

Hey Rusty, I could try to make one animation, but you could probably achieve this just by adjusting the tree angle, kind of like how Stardew Valley does it.

It depends on how you’ve set up your project. Since these are pixel fonts, if you scale them up without proper settings, they may look distorted. If you’re not using anti-aliasing, they can appear broken when scaled. Otherwise, they should look fine.

Thank you!

Thanks! (:

Thank you as always!