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ell20

1
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A member registered May 02, 2018

Recent community posts

The jumping physics is incredibly frustrating to work with. I kept finding my jumps getting blocked by a narrow ceiling hole, or a ceiling too low, etc. Plus, the fall speed of the character is so fast that it makes certain kinds of maneuvers impossible. i.e. it is impossible to hit something that is literally one bock above you if you only have one block of space above you to jump. This falling speed also makes the jumps incredibly difficult to perform. 

You can mitigate this either by making the jump gaps smaller, the openings onto platforms larger, or you can dial the falling speed back a little bit.

the combat feels nice though. Swings feel powerful between the sound effects, the visuals, and the hit push back, even though you allow sprite pass through.