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eliyo

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A member registered May 31, 2016 · View creator page →

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really innovative!

(1 edit)

I loove the  art, esp the little vampire lady pop-ups. fun concept, short and sweet! 

my two gripes were the collisions being a bit awkward, and on one try:
towards the end, i had only the right stack of cutlery and chairs left, had 2 x cutlery left to pick up but i was picking up chairs instead which i didn't know so thought i'd just stopped being able to put down cutlery. 

i was determined to get the positive end though! really cohesive/stylish entry, i am a fan

p.s. submitted 39 seconds before the deadline? i hope you rested well after that!!

so cute! the hugging animation <3

I like the comedy of speculating 'that's what he would have wanted, right?' about someone who is still alive. the radish cut scene also, love.

wow! amazing worldbuilding for a week long project!

so pretty. love the serene frog statue at the end, v cute.

ah i could pick it up, just not use it on the wall!

i discovered a deceased lil guy underground :0

plays smoothly and looks great! the concept of stacking lil guys and acquiring new abilities, so good. also like how they drift apart when you jump :)

beautiful.
found it quite hard to use the bounce shrooms!

okay hello the start screen is so pretty. i adore the art style. 

some issues i encountered:

  • i seem to have fallen into a void in the second room! 
  • on restarting, my crows returned to me and prevented me from being able to move around for a while! the music stopped, and I couldn't progress into the next room once i could move again
  • third time: walked into one of the blue pool areas and couldn't get out again

i really like the theme and look of the game, would come back to play it if it was updated

cute! 
it'd be nice if dying didn't send you all the way back to the beginning including watching the text cut scene again

dash mechanic is cool! I couldn't figure out how to use the pickaxe though!

the death animation is spectacular. the scene transitions are quite laggy - other than that, fantastic look and feel of the game!!

I appreciate that! the background, not the frame

looks great! i love the idea, but i wasn't able to shoot ;( i could aim but nothing happened on left mouse click. 

really cute! 

can't quite tell what triggers it but sometimes something just stops you from being able to jump at all any more and the walking animation stops. the collision masks for the clouds seem a bit too big as well!

the trap doors stopped working from level 7 onwards for me! first, the traps doors weren't resetting when the level reset, and then going over them when they were open didn't reset the level. 

love the animation of the slime princess hitting an object! good puzzles

the berry catcher having a different pose the further they are from the centre is a nice detail~

cute! just one point of specific feedback - the slightly spinny background whilst i'm trying to read the 'how to cafe' tutorial section is a bit distracting and tbh almost nauseating!

the art reminds me of neopets :> really pretty, looks quite polished. I'd like some 'feedback' within the game to make it clearer that when you click on food, you have actually fed the pet - I didn't realise it was working initially and fed the pet several times. the petting mechanic is cute but it feels like it makes the food less important because you can easily get the pet's happiness up to 100% without food. looks good and works well on mobile!

fun! I'd love if the items like coins and hearts were picked up by walking over them rather than pressing z to interact.

Once I figured out what was going on, this was a cool game! a tutorial or hint would have been helpful. for any other players: click on the orange guys you've bought to select them (green circle), then right-click to direct them somewhere. placing them on the big circles earns you money.

i like koog and the shop keeper. pretty, love the different mechanics - impressive to have so many different parts to the game for a week long game jam! the little guy command mode reminds me of vampire survivors, which is fun. sometimes it seems the coins spawn on top of a rock in the command mode, preventing you from being able to pick it up.

very cute and funny! ^^

haha thank you! yes no absolutely, music was something I ran out of time on to consider for the jam. if I update the game I will absolutely add some bg music! ty for the feedback

'don't start game' button is five stars addition. the rock music switch up for level 2 started just as i murdered all my lil guys, very comedic. delightful idea.

this game is hard! definitely doable but a good challenge. I like that the lil guy's legs retract into himself as he jumps ha

Haha I'm glad you liked the poot. Lovely to hear! After the interaction at the window, there's a minigame at the bread oven, then one more over towards the cat (both indicated by the white orb). After that's completed, you should get a little thank you for playing message. Let me know if anything didn't trigger for you!