how do we share our time? The game doesn't show us a final time. Seems like someone could lie about their time pretty easily. Need a way to share screen shots of times. Other wise cool idea!
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Thanks for reaching out on this one, I had a blast playing through it. It was a little rough around the edges but hopefully my gameplay helps plan out future development. Looking forward to checking out chapter 2!
Hey, just posted my full play through of it! I had a blast playing through this one and I highly encourage you to talk to some speed runners about making it more competitive since I think you have a really good platform for competitive speed running. Would be fun to see that!
Hey, playing the game right now and there seems to be a bug where when I play the "Draw 2 cards and play them at 0 cost" as my first move on a turn in uses up the cards and the energy but actually discards two of my own cards and I don't get the 2 free ones. If I had to wager a guess on what is happening, it looks like the code is doing the draw, then checking hand size, cancels the draw but doesn't cancel the discard
Edit: ok yeah this is repeatable when I cast the same card and I have 4 cards in hand, I end up losing only 1 of the cards I already had.
Just occured to me, but is this intended mechanics? I don't remember seeing anything about it in the tutorial but i'm half blind sometimes
I'm workshopping a new series and I chose your game as the first episode!The Idea is to recognize games that are well developed and have characteristics that other can learn from for there games. Your game was a lot of fun to play through so that's why I chose it, I hope you check it out, and I would love to hear your feedback on it as well.
Great work on the environment here, I love how the village feels like a real village. I included your game on this week's indie game playlist so be sure to check out the video for some more comments. Keep up the great work, I hope you continue to develop out this world since it is so cool!- Elit3hoboguy