I added WIP tag afterward haha. Thought the game status wasn't explicit enough.
Thanks! Cant wait to finish some levels and the main game loop :)
Very productive day, I've fine tuned my player controller and added the player progression logic.
Now, player stats update my player controller, so more you jump or run, higher you jump or faster you run ^^
if you want a sneak peek : https://play.unity.com/en/games/8850c91a-659b-43dd-9331-e872734384f6/brackeys-gj...
Tomorrow I'll start level designing and basic enemy AI. I hope I'll be as productive as today :)
Sending you the rest of my energy friends and good luck for that lovely jam <3
Waow the game is so cool! Thanks a lot for that lovely experience!
The gameplay is lit and very satisfying, it's so cool we get thirsty for some more challenge with one bigger tree for example.
However there's a lil story and evolution on the game, and I liked it a lot with the music. You did that well honestly it's a pleasure to gather magical balls and realise/discover what's new.
Inputs are smooth and love the feedback to know if I can climb or not.
Maybe I got unlucky but balls weren't that much high, most of them were on the ground which is a bit of a shame when we are the best climber in the world.
Thanks a lot for your kind words, you did great and gave some joy to someone :)