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ElevenStorms

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A member registered Jun 30, 2017 · View creator page →

Creator of

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thank you! and likewise on your submission!

thank you! and yeah, soothe turned out a little too powerful.. if i were to revisit the idea i'd probably add a cooldown of a couple turns or something, or separate the defensive and healing parts into separate things

Glad to see you liked it! That bug is really odd, with the testing I did the crosshair worked properly on the orbs but I just assumed it'd work  on the player too since it used basically the same code but... If it's dead on the player on the left side nothing happens but if you're directly to the right of the crosshair at all it kills you somehow... I'm working on a fix to upload post-judging

PresentFuture community · Created a new topic Glitches
(3 edits)

Known glitches:

  • Randomly stopping in the second to last room when using the joystick (I think i know the problem)
  • An out-of-bounds resulting in a softlock near the third elevator
  • Seeing edges of other tilemaps on some monitors (One i thought i fixed)

Will be patching these out soon, just thought i'd put these here for now. If you find any more please post them here.