
why did you make scavenge for food a persistent actions and when I take one of the scavenge for food it turns the take food from 3/4 to 3/5
I mean memory isn't supposed to be used to help you win the gain its just for a small boost or faster progression, you can win without spending anything in memories you just have to find the right path, just imagine if you did need memories too win it would increase the amount of grinding by so much
I mean honestly I was able to make the environmentally friendly choice most of the time, the ones I didn't were even that bad, I don't believe my choices in my first run were bad
(mostly because holding down the button is easy and I just bought lemons just before I won so I never run out)
also what's wrong with a electric squeezer or thrifted bike?