The concept is very fun and I really like how the player has a spotlight around them so you know when you're caught (and the employees' lines of vision).
I would say I had a bit of a hard time moving around the way I wanted to, but I think that has to do with the rotation and the changes in location. I like the lives marker and it's pretty cool that it's represented by pencils.
I honestly could not get far in the game. There are some games similar to this where enemies are alerted of the player's presence in a certain range, and either chase them or the player gets caught if they enemy is alerted for too long. I think for this game, chasing would make more sense and it might make the game easier for some players (since they would have a bit of a chance to get away instead of automatically restarting). However, overall I thought this game was well put together.