incredible gassy balloon when
ejkegk-cmd
Recent community posts
Im really enjoying the game right now, but the description and uses for classes and roles, especially their signatures, confuse me.
For example, warden says "Defensive bruiser. Soaks groups with self-sustain and area threat.", however while they do have whirling cleave for area control like it says, im pretty sure that signature, and signatures in general are the only different between classes of each role, well except for minor stat focuses (but the only difference in stats needed that I can find written or used is in the dps classes, with the arcanist needed spellcraft and ranger needing marksmanship)
Also, guardian and paladin have the same exact descriptions, and im not entirely sure but they seem to have no difference in their signature other than the cost of their mana pool. Based off at least what I know from playing, it seems like they are basically the same class.
I could be wrong here, but also I cant tell if theres any differences in the healing role classes here, I tried testing them, and maybe im wrong but it seems like all their signatures are their healing, and they heal based off signatures only.
With balancing also the warden seems kind of weak right now because it even though it does have whirling cleave, it doesnt really do that much damage, and if you want to increase it you have to increase/hone your might and weapon skill, when dps easily still outclasses it, and they now have less stats to put into tanking. Also without the taunt, warden can also fail to protect allies a lot, so you need a specific strategy, like killing enemies opponents who bypass the warden before they get the dps, however honestly I would rather get a guardian to be safer, although I cant find in the compedium what influences enemies to target tanks (I think its threat or aggression im not sure), so maybe warden is better at tanking than I think. They arent all bad, as they are better at speedrunning weaker delves for high ratings, and they do decent albeit underwhelming damage, but against swarms its alright.
Thats everything important I wanted to give as feedback, I really enjoy the game, and it has a lot of potential! I will probably give more feedback later at some point, also even though some of them are vague, the new class specific gambit options are really nice!
sorry if this is long