Thank you so much! I loved writing this small world & I've been loving watching others explore it.
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I'm glad you enjoyed!
All my books are up (for free download) at ejadelomax.com, and I've got a fiction podcast "Second Star to the Left" that just wrapped production!
I'm also working on a new IF game... so watch this space!
If you find out enough about Suzette's research, you'll learn how she does the spell (so ask her lots of questions in the History path & be nice). Then in future lives, you'll be able to find the spell (before she learns it!) and destroy it. Then she'll be okay (for that life), even if you later go south.
Alternatively, befriend Jo & steal the relics & take them south with you. Jo will ask Suzette to help, and this will give Suzette enough of a purpose that she won't have the same breakdown later on. Suzette loves a Cause.
There are other paths -- you should be able to save Suzette in the magic or combat majors; and you should be able to save both Suzette and the south. There's a few ways to do this-- I'll let you explore. But let me know if you keep getting stuck!
I'm glad you enjoyed it! There's definitely more to explore if you want to... ;)
You can keep retrying in-game, in character. Even once you can stop the comet, you can drop the stone and not "stay," it will take you back to the beginning again with all your same knowledge.
Thank you for sharing your story! One of the things that's so fun about game writing is there's all these stories and experiences new to me and unique to the player that get to happen, and I love to hear about them. Esteban is a treasure and I'm glad you liked the sea!
I'm so glad this world offered you exploration and respite! It was a really meaningful adventure for me to write while penned up in 2020 so I'm glad it struck a good chord with you as well.
A couple options:
- Do a life where you go the history route, go out drinking with Suzette and Jo, and pay attention to Jo so they tell you about their thesis...
OR do a run where you don't go south, go to war and get the relic, then end your life with either Suzette OR Jo as your romantic partner/best friend... they should point you in the right direction
But this is a good corner case! I'll try to write in a catch-all pathway, to point you to how to get to the stone if you've found the "best ending" without having yet been told that... Hm. I'll try to see where that fits in. You're the first one to hit this particular sequence of events, that I know of!
Have you talked with Mr. Pent in the magic shop?
Hint: you can also translate the word without learning Archaic, if you take Myka to the city with you... Just go hang out with her instead of going to the ball!