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ejaaskel

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A member registered Mar 04, 2016 · View creator page →

Creator of

Recent community posts

Version 1.0 (2nd April 2016)

New features:

  • Changed names of the cards followingly:
    • - militia -> recruitment, assassin -> sniper, bomb -> dynamite
  • Added new card images for the remaining cards:
    • - Bomber, airdrop, revolution, soldier, sniper, recruitment, barracks, barbed wire, factory, dynamite, speech, med-kit
  • Added background element for the information section for both players
  • Added name texts for players

Bug fixes:

  • Fix bug that caused card effects to flash wrongly if cards were played quickly
  • Music now loops
(1 edit)

Version 0.1.1 (17th March 2016)

New features:

  • Possibility the quit a started game
  • Added music to title and game
    • Epic by BenSound and Duel by BenSound
  • Added a card click sound effect
  • Changed images for following cards: propaganda tower, panzer, thief
  • Changed the name of panzer to tank
  • Changed fonts of the cards
  • Changed the background in title and game screens
  • Added an experimental Linux build

Balancing:

  • Lowered initial resource amount to 4
  • Increased the price of resource generation improvement cards (i.e. bootcamp, factory and propaganda tower)
  • Speech costs morale instead of supplies, earns 6 morale now
  • Added a morale cost of 1 to soldier

Bug fixes:

  • Card highlight has now a proper width
  • Unified outline effect in the images of the cards
  • Fixed scaling differences between the scenes

Version 0.1 - Initial release

The first working prototype. Game works, has a tutorial and single- and multiplayer options.

(1 edit)

Do you feel like General Mayhem could be improved? I sure do. In this topic you can tell what sucks, why it sucks and how it could be improved.

Current list of things to do:

  • Audio
  • Graphical improvement.
  • Linux build
General Mayhem community · Created a new topic Bug reports
(4 edits)

Here you can report possible issues you encounter during game that should be fixed. You can also see what exciting bugs have been found and are under investigation.

  • Issues with the scaling of title screen
  • The red and green colors in change texts get mixed if cards are played quickly