very fun to play, would wish some more interactive parts like active spells or.. something. If the archers get any stronger it almost feels like an auto battler where the active part is keeping the mouse slighty infront of the bosses
Eisworld
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hey, very nice towerdefense game :D loved to play through it.
Very minor things i felt:
Level 1/2 were visualy overwhelming for me. Very beautiful but i had struggles to understand what i need to pay attention to. (checked what can i click besides Ore veins...) There are A LOT of effects and details that fight for attention. After the first two levels i got used to it or knew what is important and just enjoyed the graphics.
klicking the ore vein felt bad because i lost cursor dps. The talent Midas touch was not yet visible. (maybe swap it with royal tribute? --> just so that the moment you unlock the combo you can see the upgrade that solves the issue
there are talents like "midas touch 2" that have written "requires midas touch" personaly i like it if required talents are unlocked on the way by pathing to the upgrade. --> otherwise whats the point in skill tree pathing. But even if thats just a me thing, it would be very handy to have a search or "jump to talent" function to see where it is on the skilltree.
Doesn't matter at all but its possible to place towers outside the playarea. :D--> klick inside the placable space, and drag it out of the screen very fast.