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Death Egg

14
Posts
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A member registered Jul 31, 2018 · View creator page →

Creator of

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yeah lmao

Genuinely the final cut scene filled me with so much joy. :)

Fun game! I spent more time playing through this one than probably any other jam entry so far, put like a half hour or more into playing through it. The way things scaled over time so you kept wanting to explore more but needed to collect the resources to allow you to be able to do so was well executed. I wish there had been some kind of a upgrade that magnetized resources so they pulled toward you or something, once I started upgrading acceleration and speed the ship became a bit unwieldy and grabbing resources became more challenging.

Spoilers

I actually ended up flying to the north-east quadrant, great job putting in early hints about it to persuade me into actually checking it out. I went out of my way to get every upgrade only to get sucked into the black hole with no escape. :p I’m curious, is there anything else up there, or is it just a troll?

YOU DIED

Peeled to see another day... Beat it in 6:04. Quick fun little clicker game.

Fun game concept, I survived 175 seconds total. Easy to get a little too greedy and end up skipping certain upgrades because you want to maximize how fast you kill things, ended up suffering from my hubris at the end.

Fun concept! Some of the powerups were so much more obviously beneficial than others, and a couple seemed almost like a drawback (getting faster blocks earlier when it's already a little difficult to hit the ball sometimes). Despite the simplicity I could easily see this concept being expanded a lot farther. Nice job!

This works perfectly, thank you!

Could you possibly assign a more specific license to these sprites? (i.e. MIT, Creative Commons, etc.) I want to use this for a project but am not allowed to unless it has a more legally binding license attached to it. Thanks!

Adorable and very funny gimmick. Only wish it went on for longer!

This is the Getting Over It with Bennett Foddy of GMTK2020.

Very fun! Fits the GMTK theme of Out of Control very well. Could easily kill a decent amount of time on this. Graphics and concept are adorable, gameplay is very original and fair but tough. Wonder how far people can get in it?

Best score: 152

Interesting idea with having the ship be almost completely modular. I love the art assets and aesthetic. The ship is very difficult to control even when you're not missing pieces that are vital to steering. (I think that some parts of the ship involve control?) Controls could be helped if pressing Sown/S decelerated the ship. Enemies will spawn right on you making it difficult to stay alive for long. The FOV is pretty small for how fast the player goes so it's very easy to run directly into enemies.

Overall, nice idea!