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Egodeath (Riley Fink)

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A member registered Mar 31, 2020 · View creator page →

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My favorite one I've rated so far. Great puzzles, very satisfying physics, beautiful artwork.

I love the intro, music, and use of the spinning theme. I did think it was a little too hard to move the ship, and I felt like I didn't have enough time to position myself between seeing the pizzas and moving past them. Great job overall, though!

I liked this game a lot, though I don't like how you made me kill bunnies. Also not enough spinning or obvious seriousness in terms of the jam prompt.
The pixel filter was very pretty and the music track was enjoyable, especially the slowdown on death. The movement and shooting felt good. Usually headbobs give me motion sickness, but this one felt fine. I didn't get to try every gun, but the hot chocolate was my favorite. I also really liked the nausea filter on the jawbreaker gun. The level design was decent too, but with the open areas, I could snipe all the enemies without aggroing any. The menu UI felt great to use with the shake when you hover over elements, and the SFX. Though after beating the game, I needed to AltF4 because my cursor was still locked. Overall, it was really impressive for a 2 person team while sick. Great job!