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Eek.io

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A member registered Dec 02, 2020

Recent community posts

Really good work! And hilarious!! I cackled several times. Here is my feedback from just playing the tutorial. I tried to play further, but either it bugged out or I'm dumb, but I couldn't find the ship or how to get to it after you talk to Dripberg. I tried to save and reload, but got the save bug others mentioned.

*The mouse controls are buggy. I started in windowed mode, and the mouse worked fine. But once I put it to full screen, where the cursor was and where the selection was were not synced. Also, sometimes if the mouse was on screen, you couldn't also use the keyboard controls to navigate menus.

*Nitpick: the Tutorial should have you fix the outer hull break before the solar panel to keep up a sense of urgency.

*The air cycler noise is annoying. Too fast and loud. Even just in the tutorial I tried to avoid standing near one.

*Bug: warp ring didn't visually appear fully aligned when it said it was.

*The warp ring noise should be more science-y/mechanistic

*Controls: I wish you could switch between tools with mousewheel as well as keyboard, as that feels more natural than q and e. I did use q and e, but I feel like in case of emergency, mouse wheel would be faster.

*Rock explosion noise is too harsh, should be more...rewarding/less explosive

*LOVE the personality selector, that is a really really good idea and wish you luck with implementing it, that seems like a lot of work

*In general, the little bit of dialogue is really funny. Dripberg's commission gave me a good cackle.

I really like seeing you develop this and explain the theory behind it, and would certainly pay for a beta version.