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edgy_moonchild

2
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22
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A member registered Oct 22, 2022

Recent community posts

(3 edits)

The game has potential but UI could be greatly improved, it's very hard to know how to trigger events. I had several frustrating issues :

- Shaun told me he was using the gym everyday after work in the week but no matter what time of the day I went there I never found him
- A guy at the record store invited me for a date but I could never find him
- James invited me for a date on a Saturday but I never found where and when to meet him, so the event didn't happen
- I was supposed to attend a Halloween party with my roomates but once again the event didn't happen and I have no idea why
- I had money on my bank account to pay my rent but it didn't work because apparently it had to be cash. How was I supposed to know ?

Maybe I'll come back to it later if the game is updated and these issues are fixed but for now it's too frustrating to play.

Other things that could improve UI but weren't as off-putting :

- You should mention how much time each action will take to help players manage their time better
- I had no idea if taking a shower or doing my laundry had any purpose as there isn't any hygiene tracker, I did it for the sake of RP but it seemed to be useless
- Same thing for smoking cigarettes
- Why do I have the option to call or text people if they never reply ?

Hey ! I've been trying your game and I have one or two suggestions on the content warnings.

First of all I think you should mention when a specific trigger is visible on CG or if it just written, because seeing something gore on screen for example could be worth than just having a written description of it.

Also I think there should be a content warning for what happens in ending 1 of Sebastian's route, something about the kind of wound that is inflicted on the MC and/or maybe something about the state she finds herself in afterwards.

Also you know the warning that appears on screen before NSFW scenes ? Maybe you could do something similar before violent scenes, that way we could know when to expect them and brace ourselves lol.

That's all I noticed for now I think. I don't know what to think of the game so far but it has me intrigued !

Good luck in your development.