Naomichi
- High Agility -
-Low Smarts -
- Low Trustworthiness -
I've talked about Naomichi a lot in the previous sections due to his shared behaviors with Q-Taro and Alice. So rather than repeating all of that, I'd like to delve into what makes Naomichi stand apart.
What most shocked me about watching the boxer in the simulations is seeing just how often he was voted as challenger in Russian Roulette. On one hand, it's a no brainer; it's hard to say no to a guy in a Death Game who could kill you with his bare hands. But the fact that Naomichi was selected at least four times in my simulations suggests that there's more to it than that.
If I had to place a guess on why people are so willing to vote for him, it's that he's calm, steady, and logical. He doesn't present himself as a goofball like Q-Taro or have Alice's temper. He's cold, but predictable. That might be all it takes for the other participants to be content with him being challenger.
This vital difference gives him a unique niche from the other brawny boys. Of course, Q-Taro ekes out a narrow lead in the survival rates, but that can be chalked up entirely to the two instances in which the two were paired up in the locker room prisoner's dilemma. As I said in Q-Taro's section, the baseball player's willpower is unrivaled, and both times he killed Naomichi in that very game.
Underneath all of Naomichi's cutthroat indifference, he hides a bit more hesitance than Q-Taro to hurt others for his own survival.
Mai
- Mid Agility -
- Mid Smarts -
- Low Trustworthiness -
Here's another person who I criminally underestimated. I've seen her betray and kill countless people in the simulations, yet she stands on top among all of the people with low trustworthiness. How could that be?
Well, first I should mention that among all of the participants in the Death Game, Mai's results deviate the furthest between my simulations and Lunet. While Mai ties for 2nd in survival rate on my list, she's placed solidly at 14th for the developer! So while I rave about how unexpectedly brilliant she is, it's important to note this inconsistency between our data.
My guess as to why Mai outplaced Sara, Q-Taro, and Naomichi comes down to the Red Room. While Mai has spent her fair share of simulations there, it doesn't compare to how often the others clear their First Trial first and get locked in the Red Room for their efforts. This isolates them for the majority of the first floor, making them an early target in the Main Game. Due to this, Mai is able to blend in with the pack. Unlike the others, who are unapologetically looking out for themselves, Mai hides her self-preservation behind the mask of being a cute, bubbly personality.
I think this makes a lot from what we've seen from her in YTTD. With so many dangerous-looking people around, Mai is far from the first person on anyone's radar. This makes it a natural strategy for her to go along with the group and pretend to be part of the pack. Watching this adaption work out time and time again in the simulations has honestly made me respect her hustle. I'll finish a Main Game, verify everyone who survived, and SURPRISE--Mai's there, and she's so subtle that I completely forgot her killing someone in the First Trial.
Anzu
- Low Agility -
- Low Smarts -
- Mid Trustworthiness -
And speaking of deviance, here's the other person whose data holds the widest discrepancy between mine and Lunet's. While it's true that she displayed a 12.31% greater probability to survive in Lunet's simulations, I have to go with the data and performance that she displayed in mine. So if I seem particularly harsh towards her, that'd be why.
Anzu is a ditzy, impulsive girl. That, combined with her awful stats, make her a walking manslaughter charge. She has killed more people by accident than some have killed on purpose. This makes her a likely candidate to be voted out in the Pink Room or targeted with votes in the Main Game if she lets someone die in the cage. Her unreliability is dangerous, not just to her, but to everyone who's unfortunate enough to wake up in the same room as her.
With all this being said, it's important to identify what kept her from being dead last in survival rates. That would be due to her behavior in the crushing bed, where she will always use the key on herself, given the chance. This lowers her chance of being betrayed herself, but since she's unable to solve a puzzle to save her life (I mean this literally), she is effectively guaranteeing the death of her cellmate.
Some people just aren't built for a Death Game environment. It's nothing against Anzu as a person, but her impulsive nature and lack of useful skills make her a walking train wreck. If only her mentor taught her how to squeeze out of handcuffs or constraints. That could've given her a fighting chance.
Shunsuke
- Mid Agility -
- Peak Smarts -
- Peak Trustworthiness -
I completely misread Shunsuke as a character. I always thought he was a person so scared of being hurt that he would keep his head down to save himself, even if it doomed the people around him and ate away at his very soul. But now I see that he's a sweet guy who was overwhelmed by a dangerous organization whose motives he couldn't begin to comprehend. Not to mention, he is a lot more competent than his underwhelming demeanor lets on.
Shunsuke has saved helpless people like Gin in a lot of my simulations. Whether it's offering his key in the crushing bed or staying in the locker room prisoner's dilemma and patiently helping his partner through the puzzle, he's proven himself to be incredibly reliable. Not to mention, he really is a smart guy! I just thought he was an entirely ordinary shmoe, but in reality, he's an excellent worker beaten down by an oppressive company. How I interpreted him in YTTD was a complete misinterpretation on my part, so I found watching him to be very educational.
Due to his helpful nature, Shunsuke was most likely to die in the First Trial. But should he survive, he typically had a pretty smooth ride from there. He had solid odds of being the one to find Kai's laptop, earning him a great chance to avoid being targeted in the Main Game. Shunsuke's ability to avoid making enemies proved to be a huge asset, but unfortunately, his kindness was often taken advantage of in the First Trial for him to go very far.
Kugie
- Low Agility -
- Mid Smarts -
- High Trustworthiness -
I'll be honest, I had really high hopes for Kugie. In my very first game, she was as Sacrifice, and I thought that was just the beginning for her. But ever since, she never came close to that level of mastery in the Death Game.
But let's not be too hard on her. For who I assumed was just an average high schooler, she seems to have a lot of influence, being a likely challenger in Russian Roulette. This, combined with her ability to cooperate in the locker room prisoner's dilemma, shows her affluent social game.
Unfortunately, that's the limit of her capabilities. She won't make it very far by herself, and her low agility and smarts means she's unable to save those who need her help the most. Worst of all, her sister's high likelihood of dying in the First Trial means she's likely to use the First Vote to kill whoever betrayed her, which makes her an even likelier target in the Main Game. While a part of me genuinely thinks she'd have much better odds if Kanna weren't in the Death Game, I really don't think Kugie's sister is holding her back all that much.
Megumi
- Peak Agility -
- Peak Smarts -
- Low Trustworthiness -
I hate to admit it. I REALLY hate to admit it. But watching this crooked cop weasel her way around the simulations was a lot of fun. Kinda like watching Tony in Survivor.
The scariest thing about Megumi is she reminds a lot of Sara. Strong-willed and determined to preserve herself at all cost, but with the jarring ability to play the role of hero or villain in any particular game. In one simulation, she's leaving Gin for dead in the locker room prisoner's dilemma, hiding in the Red Room to avoid the First Vote, only to be ostracized in the Main Game. Then in another simulation, she'll be the righteous hero, playing challenger in Russian Roulette and finding Kai's laptop, only to be killed by Keiji in the Pink Room. Despite her stats being perfect for survival, the hatred Keiji feels for her creates a massive problem for her.
For Megumi to win, she needs a lot to go right. The best case scenario is for Keiji to die and for her play the heroic role instead of going to the Red Room. Otherwise, she'll be a likely candidate to receive the majority vote in the Main Game, and at that point, she's just praying for Kai to get it instead. If Keiji does survive, it's the complete opposite: Megumi NEEDS to clear her First Trial before anyone else so she can take shelter in the Red Room and avoid the First Vote.
These completely opposite strategies that she needs to rely on depend on Keiji's fate in the First Trial, something that is almost always out of her control. But all of this talk of Keiji leaves me wanting to ask you a peculiar question. We know that Keiji hates Megumi, but what does Megumi think of Keiji?
See, the funny thing is that we have no idea in YTTD. But in Soy Toad, I had two remarkably interesting events occur that reshaped how I view Megumi.
In one instance (it might have even been my 50th simulation), Megumi and Keiji were stuck with three other participants in the Blue Room, deciding who should be challenger for Russian Roulette. I had assumed Megumi would get it for free, since she's one of the most likely players to get it along with Joe. But lo and behold, the challenger was determined to be... Keiji??? I had a hilarious thought as to the only way I could see those events actually taking place, and I decided to run with it. Since Megumi was there, Keiji couldn't open up to the others about his trauma with holding a gun. And rather than let Keiji get away easy and slink to the back of the room, she insisted he was the best man for the job, effectively teasing him and forcing him into the most traumatic situation possible. Keiji would try to defer, but then he'd lose the trust of everyone there, and Megumi would win influence over them. His life had already been destroyed by Megumi's control over people, so he had to take her up on it, leading to what I could only imagine to be the sweatiest, shakiest, loud-panting challenger in Russian Roulette history.
Now, why do I think that Megumi would go so far as to taunt and torture Keiji in this way? That's because in an earlier game, Megumi was trapped in the Red Room and Keiji survived his First Trial, allowing both of them to make it to the Main Game. Since she was the only suspicious person that game, she was doomed to die... until she got the Sacrifice card. Of course, this meant she won. And guess who Megumi decided to bring with her? Keiji.
I can think of no other reason for her to save the man whose life she ruined besides wanting to toy with him. Is it possible she did this out of guilt? A means to make amends? Perhaps. But her ruthless gameplay and willingness to throw away the lives of everyone else that I've seen across all of those simulations makes me believe she is just awful person.
Now, I want to make it clear. I don't think she's a homicidal maniac the way that Midori is. I think she's indifferent to the deaths of others, with the exception of Keiji. She has a strong hold over destroying his entire life. Between that and her work position, it's no stretch to suggest she might get off on being in a position of power. This level of malice is something we don't see in any of the other participants. Even when Shin is acting as Sou, all the pain he inflicts is a complete and udder facade. But for Megumi, those hateful power plays are her in her rawest form.
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Wow, that all that took two whole days to complete! The last thing I want to say is THANK YOU to Lunet for making this game. Obviously, I had a blast playing it. If I remember correctly, I think you said you were busy with school or something. Well, best of luck on whatever you're doing! Whether you ever return to this project or not, part of my motive to make this post was to demonstrate just how much fun Soy Toad really is! I hope you feel proud of everything you accomplished.
And for anyone reading this, THANK YOU! I put a lot of time into documenting all of this and formulating what I hope was a thorough yet digestible analysis. I had ever more to say, but this is already 22 pages long and I spent more than enough time on this one post. If people find this interesting, I might do another one, especially if we get a new update to the game!