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Ed Brannin

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A member registered Sep 24, 2015 · View creator page →

Creator of

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Sorry I didn’t reply earlier – this printed wonderfully, thank you!

I enjoyed seeing all the little tweaks you made to compensate for gray backgrounds, like the vertical zig-zags on the hex map.

Looks like that URL shortener has died – you might want to update the link in the download files :)

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I think it would be better if, when trying to activate a research while activeResearch == maxResearch, it automatically stopped the oldest one. That way, the thing you ask for always happens, but the game adjusts something else (which is visibly also right there) to let it happen.

Being able to “lock” a research to prevent it from switching would be good too, so (for example) if I’m researching random+Meta, I could:

  • Click on Agriculture (turn off Random)
  • Activate Epiphany (avoid wasting half the charge on Random, which as far as I can tell just does nothing)
  • Click on Random (turn off Agriculture)

Edit: Also would be nice if, with an active Random, Epiphany would randomly select a non-random topic to apply to, making the above dance helpful for “Get two things you want”, but not necessary to avoid only getting a bonus to one stat.

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~~Really? I’d pasted it into a rot13 converter and the response was sensible.~~

EDIT: oh, you meant the not-actually-gibberish. I’ll look for a decoder later.

Near as I can tell, you’ve replied to a helpful rot13-encoded answer with gibberish.

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It doesn’t look like I can import my Demo save on iOS?

Being able to export would be nice too – not as necessary if it’s backed up to iCloud, but still helpful.


Edit: on the other hand, I quickly surpassed my demo progress.

I spent a minute looking for upgrades that seem to have been removed since the demo build; mainly the auto-coin-cannon and auto-level-advance.

I don’t see a way to copy my current build to another slot.

Update:

  • Blacks show up fine now!
  • Dark-grays are barely legible
  • Light-grays are almost invisible

If it’s not just a further color-calibration thing, my high-contrast wish-list would look like:

  1. Cargo/shields/missiles have black headings, like Integrity. (Those empty bubbles really pop)
  2. Track numbers are black too
    • maybe with dark-gray separators instead of the white ones?
  3. Black numbers next to the clock circles
  4. I’m noticing a theme here; let’s just say “all text is black instead of any shade of gray”. (Ship name/class/role/notes, Sector/region, Faction rarities, campaign name/date
    • (Speaking of Campaign name/date, is it intentional that only the third of the Campaign Oracle pages has a date in the header?)
  5. (Maybe) dark-gray border around borderless text fields like the Ship page’s heading?
  6. Black text-underlines, Dark-gray grid lines, light-gray only for accents?

I’m not sure what I’d suggest about the sector & galaxy map, but probably a darker shade of gray?

(Pulling out a color meter app) Basically:

  • I can read grays around 0x80, but I wish they were black
  • I can barely see grays around 0xD0
  • The 0xE grays might as well be white

All that said – take this as you will, I’m not your Mom. :)

Fixed color profile issue (may have caused the PDF not to print as dark as it should)

Oh good, I had been waffling about asking you to make a high-contrast version, because the v2 and v3 PDFs both printed unreadably washed-out.

I thought it was my printer, but then my wife printed something else and it was fine

Amusing filename quirk: the Booklet file is named Solo Toolkit Booklet.pdf.pdf (.pdf twice)

BTW, I really appreciate there being a Booklet version! I like the idea of pocketmods, but my not-so-young-anymore eyes have trouble dealing with their tiny text.

I think it’s Free Troika Quickstart Rules under “Demo” on the main page.

itch.io doesn’t seem to let Demo files also be Purchase files.

Did you intend for the 200 puzzles to be free?

Thank you!

About how long do you expect it to take to play this?

(More to the point for my purposes, could it reasonably fit into 30-40 minutes?)

I appreciate that there’s a black&white version, but would it be feasible to have a version with no images behind the text at all? It would help with contrast.

I made an HTML version of the clues that includes the crossword centered on top.

To use, copy and save as index.html (or really anything) in the same folder as Crossword.png

<html>
<head>
  <style lang="text/css">
    h1, h2, img.puzzle {
      text-align: center;
      display: block;
      margin-left: auto;
      margin-right: auto;
    }
    .clues {
      display: flex;
      flex-direction: row;
      flex: 1fr 1fr;
      align-items: baseline;
      justify-content: center;
    }
    .clues div {
      padding-left: 1em;
      padding-right: 1em;
    }
  </style>
</head>
<body>
  <h1>A Bad Crossword</h1>
  <img src="Crossword.png" alt="A bad crossword puzzle" class="puzzle">
  
<div class="clues">
  <div class="across">
    <h2>Across</h2>
    <pre>
2: a creature
4: heard on rollercoasters
8: golden state
10: swedish pop group
12: a type of car
15: LOK keyword
16: foresee
18: white character
      </pre>
  </div>
  <div class="down">
    <h2>Down</h2>
    <pre>
1: a muscle
2: a challenge in which you don’t press A
3: barium
5: type of battery
6: banana from the philippines
7: what does a sheep say
9: something to cool you down
11: a type of gun
13: variant of #17
14: help preservation technique
17: cool blue arrow
      </pre>
  </div>
</div>
</div>

</body>

</html>

Re: feats – on my campaign sheet, I’ve added checkboxes next to the Knowstones for the ones that need feats.

Maybe add the ribbon-badge icon there for those ones?

I might be overthinking this, I just like having “There are other requirements here” graphically represented.

Layout idea:

If you moved Channel above Loadbearer, you could mark all the “Requires [Ability]” with lines/arrows between their checkboxes.

Then again, that wouldn’t help with the Feat requirements. I checked if those could be lined up side-to-side with the pamphlet part-folded, but it doesn’t look feasible.

This looks fun! Though also a bit confusing.

I feel like some sort of example play would be really helpful.

In the Human Clubs Consequence, are “human” and “dragon” accidentally swapped?

You’re more human than dragon now. What do you look like?

No biggie, but the Digital version of Alternative Crowns has a German heading on the bottom-left page.

Good work overall!

I saw this in the credits…

This game uses mechanics based off the Oracles Gasp, designed by René-Pier Deshaies-Gélinas of Fari RPGs.

…so I looked that up, and I see a Risk Oracle here: https://keeper.farirpgs.com/resources/fari-rpgs/breathless/the-oracles/

Is there meant to be a character and/or ship sheet?

(Do you realize there isn’t actually a download button right now?)

Thanks for the answer! You might want to make that explicit in the “uncorrected proof copy of this book” paragraph of the store page. :)

Reset also resetting my upgrades is counter-intuitive and senseless. Make it just reset the grid

I was only mildly surprised by the upgrade-reset, but I kinda wish a grid-upgrade would autoplay with the previous cells selected with more space around them.

Neat idea! A few notes:

  • Boat does not get recognized on 4x4 (or not when attached to the lower-left, I’m not sure which)
  • I don’t think the points-per-minute estimate should be affected by upgrade purchases: generally buying something should only increase PPM, but often it goes negative for a bit after buying something.

Wild guess: Affinity lets you declare a variable stroke-width patterns (probably not the right term), so it might be that?

I see the variations are identical between different instances of the same size, like perks/quirks/afflictions.

  1. Thank you for including a printer-friendly version!
  2. I don’t suppose you could upload a middle-ground version: same as the 2-page main version, but no background? For printing at home in color, but without needing to crop the white off the edges.

This is great! I just made a pull request to add it to awesome-ironsworn.

This, and buy-max on the Dealer upgrades.

They both look correct on my end now.

Keep up the good work!

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I still see Cairn_2E_Wardens_Guide_Spreads.pdf on this (player’s guide) game’s downloads, and not the players-guide spreads.

Edit: I sent you a tweet with a screenshot.

  1. Thank you!
  2. It looks like you mixed up the Player’s Guide & Warden’s Guide when uploading Spreads to each.
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When upgrading with Attack=5, Defense=2(?), the attack option was visible but the Defense option was not.

Pressing 3 still let me upgrade defense.

Can I push a card from the Top 7 back into the deck?

Or can I only rearrange the Top 7 cards without pushing any of them out of the Top 7?

I too am wondering what all the blanks are in there for – leaving yourself room for expansion? “Unchanged Starforged asset goes here”? Something else?

I’m not actually in the bundle (I don’t really have anything to contribute), but two questions:

  1. Do you have any contacts at MAP? I wonder if they’re taking a while to respond to questions from itch.
  2. Just curious, is the expected bundle end-date still the end of the month, or do you anticipate it moving out a bit at this point?

I’ve downloaded this, but haven’t read it yet.

Suggestion: consider using a common prefix for all the game’s downloads? Otherwise, BA_ChSheet and BlackAcre_42 might not be next to each other in an alphabetical Downloads folder.

(In case it wasn’t deliberate: there aren’t any store-tags declared for this year’s calendar, unlike last year’s)