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EchoingWaterfall92

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A member registered Jun 08, 2025

Recent community posts

Good day to you,

I would firstly like to offer a long overdue thank you for your response to my previous questions regarding both Paulie and both options to storming TECH's fortress, since that had originally slipped my mind when you initally replied. I apologise for the long delay regarding that reply.

Secondly, and onto the main question from myself, I am wondering if you are considering adding more paints to the game (the slot in the equip menu that allows one to alter AIDA's appearance beyond utility, for anyone else reading this.) As far as I am aware, the only item for that slot currently is the H-Dee paint item that one can acquire as early as Daisy Melona's store and as a result, the category does feel rather sparse compared to other inventory/equipment slots. While it could be used for additional references to other robotic characters in media (such as the Twins from Atomic Heart, for example), it could also be expanded with more simple colour swaps or perhaps potential scenarios in the world and its story (giving AIDA the classic dark green plating of Fallout's assaultron for an example of the former and a possible look at AIDA if she followed the aesthetic and colouration of the order of TECH's machines for the latter.)

Of course, new paints would likely mean taking time and effort away from new scenes and development in order to add the new paints to the older scenes (the level of which likely depending on if it is a simple palette swap or a full on appearance swap akin to H-DEE) so these might be added towards the end of devlopment, if they are added at all. As far as I am aware, H-DEE may have been chosen to be unique as the major AIDA reskin in the game.

In any case, I hope development of AIDA has been going along well (beyond the obvious fact a new update recently released, that is) and that you have a good day.

This helped quite a lot. Thank you kindly for the assistance and may you have the best of luck with your future projects.

I apologise for the inconvenience, but is it possible for a guide on how to complete some levels with three stars? I have completed the game, but trying to get three stars on the following levels by myself has resulted in quite a bit of frustration that I would prefer to avoid. The levels are as follows:

  • Elite 1 (2 star, only missing the minimum move requirement)
  • Guard 4 (2 star, only missing no hit)
  • Witch 4 (Only 1 star)
  • Elite 4 (2 star, only missing the minimum move requirement)
  • Everyone? (2 stars, only missing minimum move requirement)

I understand from seeing the comments on Newgrounds that you prefer people finding out the solutions to the puzzles by themselves, but as previously mentioned, trying that myself has only resulted in me running headlong at a brick wall; experiencing firsthand, and embodying, the saying "Insanity is doing the same thing over and over again and expecting different results."

In any case, I wish you, and anyone else who reads this, the best of luck with their day.

(3 edits)

Good day to you.

I hope development has been going well for the game despite the hurdle that has been Itch's delisting of paid NSFW games. It has been very fun to play and being a robot character is something I enjoy very much.

Besides that, however, I have two questions regarding the game I have experienced up to now (just before entering the TECH base and starting on the desert prison):

A: Are there any long-term consequences for the resolution to the "Turret Tour" quest? (be it saying that Paulie fixed the turrets or speaking the truth that you were the one that fixed them)

B: As seen in the memory bank, there are two bosses that are exclusive to each other (the shack and powerplant route bosses for rescuing the doctor.) Without spoiling who they are (since I have yet to experience them), is it possible to acquire both memory bank scenes for them without loading a prior save, doing a new playthrough or unlocking all the scenes in the game with the green button?

I hope that these questions are not inconvinient to you and that have the best of luck in the future development of this game.