holy crap this is so impressive for a game made in 36 hours, art style is really charming, feels very polished, gameplay reminds me of snakebird and is very fun, really well done
echo
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A member registered Nov 25, 2025 · View creator page →
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Push a cube to the end with momentum and wacky physics to your advantage.
Puzzle
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im assuming this is one of your first games made for a game jam (or one of the first games youve made in general), if so, kudos, you can definitely do more to improve and learn better habits, but for a first game, this turned out well
the sword doesnt seem to kill enemies, you should most likely add a debounce (basically cooldown) on the crossbow because nothings stopping someone from spamming, and for literally any game: audio makes all the difference.


