Is this anywhere near complete?
EchoBaz
Recent community posts
Damn, second VN tonight that really got me emotionally. While I'm not ace myself, I have some very close friends that are, and this made me think both of them, and how much doing what seems like the bare minimum to you can mean the world to your partner. Thank you so much for sharing this. This is a true work of art!
Ok, so I played through this and got to Klamath.
I'm gonna be honest with you, I think you released the public early access version of this far too early.
This is so little in this game that works right that. Half the time when I try to interact with a person, or a door, or a container, nothing happens, so I'm not sure if I can interact with it or not half the time. I'll also click on dialogue options, and nothing happens. I often can't even exit dialogue, and I have to reload my game.
Overall this is the worst first impression I've been given with any game I've tried on this website. This is essentially a very very bad Tech Demo, that you've profited off of by concept alone. This is sad!
Thanks for replying, I was kinda paranoid that you were ignoring me since I made my first comment 2 weeks ago.
Glad that you fixed the movement glitch, but I ask the following again: I also still only have 5 action points instead of 8 despite giving myself 5 agility. Why is that?
Also, your enemies feel a lot faster than you, and their attacks always seem to hit you, making this an extremely hard game. Is that intentional?
Oh, and btw, I was never able to set up half turn based mode, is it not implemented yet.
Also, please put it somewhere on the game page that you need to extract the zip with 7-zip, and not ultimatezip. Most people I know just use UltimateZip. I have both now, but yeah.
Thanks again, and I'll give the browser version another shot.