Recent community posts
Hmmm, so I think you definitely have time to model the actual island and ocean. Seeing that the core of the gameplay is the difficulty of getting the dog to end up back at the house, is it more reliant on physics working against the player or the dog's disobedience? I think it's best to understand what exactly you're communicating with your design before moving forward. Do you want the player to be upset at ur beautiful dog... or at the menacing world and it's inconsistent rules? This has a lot of potential! Can't wait 2 see where it goes! See u on the slack.