Ah no worries, you replied really quick! That makes sense—I’ve been keeping track of the map and character sheet in Procreate so keep forgetting to refer to the little action map. Thank you!
earlgreysoul
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Hey! I picked up MIRU 1 & 2 and am working through a solo play of 1 (not sure I’m playing it 100% right but I’m having fun haha).
Regarding tile movement: I’ve go blocked in by an impassable tile and can only move to tiles I’ve already visited—does this mean I treat it like a fresh day but keep the terrain, and roll for a new event there?
Thank you for your comment and kind words!
I’m not sure it’s clear enough, but the strengths and weaknesses are just CV-themed attacks or skills to be deployed against foes, not your team (unless you end up on the sixth floor...)
For instance, if your team is blocked by someone who won’t let you down a corridor/to another floor, you could deploy ‘no compromise’ to argue your way out of whatever they’ve said, or to carry out a really fancy attack.
E.g. “I’m not letting you down this corridor, fight me.”
“I am a manager and outrank you, move” (and/or throw a desk at them)