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Earl-of-earwigs

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A member registered Apr 28, 2022 · View creator page →

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Awhh, it's short, but I'm really interested to see the dynamics at play with your characters. I've only known them for a bit, but they all seem so loveable :"> <333

Ohhhh, this was such a sweet comic ;---; I still remember how heartbroken I was when I first found out that I'd need to prune and deadhead my first set of snapdragons, and I neglected to do that, so they grew long, limp, and spindlier with time. I think messing up was probably the only thing that could've gotten me to realize how necessary it was for them. I think you use it as a theme so beautifully in a way that provides so much comfort and catharsis. <33

Oh, wait- I think that actually is the end lmao. Honestly, understandable, they should be compensated fairly!!!! Overall, a really fun and interactive experience and I thought it was beautifully illustrated too :")

I'm loving it so far!!! The pop-up book elements create such a beautifully immersive effect whilst reading, but I can't seem to progress past the page that comes after letting the "red rooster roar" :( I'm not sure what to tap or drag to move onto the next page.

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This game was so sweet and it genuinely made me tear up a bunch. It was so relaxing to play too, and I found myself growing really, really attached to Thaw, Tea, and Tooth the more we got learn about them. It had such a nice animal crossing sort of charm to it too!!! I think my favourite part was seeing how different their vibes and preferences all were, in spite of them all sharing one body!! I think it was really interesting seeing each of them processing grief and trying to accomodate for all of their different needs - how each of them had different preferences in treats, the types of activities they found fun, how some of them took on more protective roles whilst others were more delicate, and whether they were more outgoing or more introverted - and I'm really happy that I was able to get the ending where all three of them were happy. Their bark was the cutest and it left me really soft and teary eyed. I'm glad we were able to help our three-headed lizard friends grieve <33 Q^Q

I ended up accidentally clicking enter and posting this before actually finishing my comment, so I had to go back and edit it T--T

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HEY, I JUST GOT BACK FROM FINISHING UP ALL OF THE ENDINGS!!!! I've been kind of busy these past few days, but I finally got the time to replay it and gaaaaaahhhh ;--; I already loved the first chapter a bunch, and I'm amazed at how much I loved this version of it even more! I also loved seeing Chris grow increasingly attached to James over the course of the story (I did too and got very sad over the trajectory of one of the routes because I missed him too much lol) and I really loved seeing the change in Chris' attitiude - initially being very goal-driven and emotionally withdrawn from everyone, to making that decision to stand by James, even when he's emotionally deteriorating with stress Q^Q I really loved seeing that, and I really hope that James is able to get what he's searching for <33 Also, I made sure to try out all of the options to see that I was on the  right track and I got the ending with the [ To Be Continued ] screen on my first try >:3 mwehehehehe!!!

OH MY GOD!!!!!!!! HI, I'M SO HAPPY THAT PART 2'S FINALLY OUT!!!! I REMEMBER COMING ACROSS THIS SERIES AND THE CHARACTERS AND PLOT BEING SO GOOD!!! I CAN'T WAIT TO PLAY IT AGAIN!!!

CRYING AAAAGHHHHH

I'd gotten into this game a year after the demo first released and it'd been one of my most cherished experiences with media ever, and I'm super duper emotional right now as I'm about to play the prologue. You guys have worked so hard on this over the years and every second spent playing these games just reverberates all of the love imbued within them <33

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This was agonizing and it hits really close to home. There will be times when I'll go above and beyond "to be of use" to other people, and I think I'll be doing something good because technically, I am still helping out and benefitting other people. But upon dissecting why I do stuff like that, a lot of it more geared towards "fulfilling a role". After being chatsised, scrutinized, berated, and battered down a lot in childhood, you feel obligated to render yourself palatable to others, and so you do that. And you exhaust yourself helping others because "someone has to. who else will?" In gearing so much of your energy towards others all the time, there's a part of you that wishes you had been loved and cared for in the very same way. That someone were to pick up on the pattern and recognize it in you. It feels like wanting to be there for others, less because you actually want to help them, but because you wish that someone - anyone - could have been there to comfort you the same way. The line between gestures done out of love versus those stemming from a sense of pattern and duty "because it needs to be done" blur after a while. I've been doing a bunch better in terms of that mentality, but it just reminded me of that a lot. I don't know where I'm going with the rest of this, but it was really, really good, and I cried a bunch, and the way the events of the story pan out is so interesting. I loved all of the sounds and music too!!

OH, POFFIN SWEETHEART TvT <333 This game is so cute!!!!

THIS USED TO BE ONE OF MY FAVOURITE CHILDHOOD GAMES, OH MY GOSH <333 Can't wait to play it!!!

THANK GOODNESS, I WAS SO WORRIED- 

Thank you!! I hope I'm able to unlock that one soon :") <33

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Yeah, if someone's able to unlock it, a playthrough might be really helpful!!! I'm excited to find out how to get the ending though TvT

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Hey, I'm sorry, Chloe is wHAT???? I've only unlocked 4/5 endings so far, so if that's spoilery, could you please edit your comment and put a spoiler warning beforehand? T---T Thank you! (Especially since the game's been out for like less than a day).

I JUST GOT BACK FROM PLAYING IT!!!! 

TvT I've been eyeing this for a while since you posted about it, but I only very recently managed to find the time to actually sit down and play it in its entirety. Though I love Gumdrop's character as she is, it was really nice getting to see a more emotional side to her character and seeing her finally open up a bit more. It's comforting in many ways because I tend to get attached to characters like Gumdrop really easily due to my own insecurities over irritating others with my less enjoyable emotions. Sometimes, I feel as though I'm not even meant to or allowed to experience them. So seeing Gumdrop shift from that dynamic to present a more vulnerable version of herself as she actually sorts through her feelings feels consoling in a way,, I really enjoyed it. 

I loved all of her interactions with the other characters, and I think you did a good job at conveying their personalities well too!! Her interaction with the sleepy florist made me genuinely tear up a bit. Though, there was one segment during it at the very beginning where the dialogue was repeated, but it wasn't jarring enough to break the immersion! 

Also, also!! The guest characters and their interactions were really adorable. I really loved getting to see npckc's characters and thought that you channeled their personalities really adorably :"> 

Thank you for making the game. I had a really fun time getting to play it <333 

Thank you for making this!! I loved getting to play it :") Though I know it's about unrequited love, it still feels like a love letter to so many other complicated emotions. Maybe it's just a me thing, but knowing what's going on with you emotionally is hard. Trying to properly pinpoint what it is that you're feeling is really, really hard, and so I regularly find myself staying up awake at night as my thoughts ruminate, turning to shows I've watched several times over as a source of comfort. I loved the Wizard of Oz and Howl's Moving Castle inspiration for this piece, and I love how you chose to rewrite them, as it feels all the more special and comforting this way, knowing that there's still comfort to be found in strands left loose by the end. 

Also, I was so confused at how similar the song for this game sounded, but then I checked the credits and it was Ilwag!!!! i love their music, and it fits perfectly for this game, and it's so nice seeing their work used in other pieces too, especially one as awesome as this!!!

Also, not to mention, the amount of detail that the game's packed with makes it feel so genuine and homely at times with all of the little doodles on the (mum's, I think?) herbal guide, the "Witch Sighting" warning posters having little notes scrawled across them, and even that other photo on the desk being gifted to the witch from a friend. It's also a bit sad because now I feel bad for the witch's friend that's missing them T--T I hope they get to meet each other again soon in their little universe!! 

I JUST GOT BACK FROM PLAYING IT AND I LOVED IT!!! 

It's so cozy and atmospheric, the art and music were so good, and I think it might actually be one of my favourite games now,,, I'm mainly into visual novels, so this level of interaction with the environment was really new to me, but I had such a good time with it!! To be honest,, as much as I love the individual wolves and their characters ((Aurvandil is so precious, but I feel bad that Sotr always seems so sad,,)) I might frequent this game just to enjoy the vibes of being inside there. I was also really fond of how the surroundings changed as the seasons did, and I loved being able to find tiny mushrooms growing between some of the furniture and seeing the snow and the roosters just chill by the cauldron lol. Part of why I spent so long playing the game was mainly because of how immersed I was by everything, especially since I'm really fond of plants and insects ^^; 

This was a minor detail that I personally really enjoyed because bugs are underappreciated as heck and so seeing taxidermy beetles as part of the decor, along with there being cool taxidermy butterfly enclosures and having the greenhouse ((which I absolutely adored visiting, btw!!)) itself also kind of turn into a butterfly garden during the summer time was so nice!!!

I'm not sure if this part was intentional, but after playing the game for a while, one of the mousey knights would keep spawning on the floor of the greenhouse at the start of each day. I'd usually put them back on the shelf with their friend, but I'd also keep accidentally knocking stuff off of the shelves in the process T--T 

Anyhow, this made for a very relaxing and awesome playing experience and I am going to cherish this game forever and ever and ever, Thank you guys for creating it :"P <33

I haven't played this game just as yet because I'll need to set up some stuff on my computer first, but it really does look as though so much love and care has been invested in making it. I can't wait to start it soon <33

This made for nice, short playing experience. Having just finished my final year of school, those weird and misplaced feelings that arose whilst playing were definitely ones that resonated with me, and I think you did a really neat job at capturing them. The art and writing were quite lovely too! :")

Congrats!!! :”) the game made for a really lovely playing experience and fully deserved the 2500+ plays <33 

Of course  :"> 

I just finished reading this!!! The art's so pretty, and I love the plot that the story has going for it so far. It's really interesting, and so are all of the characters as well, and I can't wait for more to be released!!! :">

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I played this game a couple of months ago and it was the cutest thing ever- I especially loved the trans and poly representation, as it felt so genuine and relatable at times-- plus, finding good trans representation can be stupidly hard sometimes, as with poly rep. So seeing such nice and endearing representation throughout the game was really nice and wholesome :") Also, the art is just beautiful!! It's always a treat just admiring it along with the soundtrack as well :"P 

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I was first really hesitant about the characters when I first started this series, and I think that might just be a me issue in some ways since I anyways find it quite hard to connect to many characters, but it seems as though with each new added release to this series, I keep coming to love and cherish these characters so much more. I've described the feeling to my friends as holding plushies of characters you love a lot and then shaking them about so vigorously that they make squeaky noises because of how excited and happy you are that those characters exist lol. And with each part, the characters grow progressively more fleshed out - I loved the emotional vulnerability between treat and mochi this part!!! Also, yo??? The next game's going to have more Moxie? Moxie is best girl and I absolutely adore her, so it's great that we might be getting to see more characterization for her in the next part!! This part was awesome and I most definitely bawled my eyes out and drank sad tea to this!!!