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Dysnomia Games

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A member registered Dec 16, 2016 · View creator page →

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It looks great, but if I was trapped in a british "forest" I'd just, walk out.
I've lived here for a couple years now and god damn, what people here call forests is as bushy as a bald cat's ass.

Help.

Send trees.

Sure, that sounds great, my address is: dysnomiaentertainment@gmail.com

Hey I was wondering, do you have a press kit of sorts? I'd like to share your game on my instagram page but I don't feel like I'd be doing it justice with what I can screenshot from the trailer

This is my insta page.

The atmosphere, the atmosphere's to die for.

That feeling of wonder and mystery, the way the water puts you more or less on top of everything and yet it manages to make you feel small. I can nearly feel the cold air and uncomfortable wetness through my screen. 

It's all coming together really nicely to chill you down to the bones and yet make you feel nice and safe in the warmth of your own home as you watch it happen on your screen. It's something I aspire to achieve with my own games.

Damn, I wanna play this so badly.


Really cool page design btw. 

- came here from reddit

Thanks!

yeah it's just a demo right now, as stated in the description, I'm currently implementing the storyline

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The fireplace itself doesn't have a sound yet, the noise you hear is supposed to be just the wind. Was planning on adding a few more layers to it, because what I have so far is literally just noise basically.

One of the team members has recorded some decent wind noises out in Norway which I have yet to sample, so it should all work out nicely in the end.

I have this ambition of keeping 100% assets purpose made rather than using third parties. So everything you see and will see in the future is made either by me or one of the team members listed on DysnomiaGames.itch.io

I've added a lot more content to the game but I'll wait for the story to be fully integrated before I publish an update. I've made a single slot inventory system and a story telling script that responds to the interactions in the game.

Your game looks fun, I'll give it a try when I get back to my PC.

Trying to push a political agenda while actively polluting itch.io.

I had an idea for a raft base game before, but that thing with the hook is genius.