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WolfBite Interactive LLC

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A member registered Apr 11, 2016 · View creator page →

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Check this link, it should help you find it!

https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase

The epilogue is unlocked by getting Harold's best ending, which is a culmination of the choices you made through his route.

It's the 'Return' button

Folks, be mindful not to click on the daily "Updated Post here" links. They are scam links that are being posted every day lately (it's not just to my page either). It's a new account every day either, so there's nothing I can to do prevent it.  I just have to report, delete and block them.

Hey there!  This page should help you out with that  >> 

https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase

You'll meet family for most of the cast at some point or another during the routes!  There's only 1 character whose family we won't really meet, and that kinda becomes apparent why during his route.

Oh man, I haven't checked his error log in a bit.  I'll take a look when I can!

That's on Patreon only builds.  It's not supposed to show up at all in the public builds (I only just found out why it did with the last build I made), so that button won't be there at all in the future.

Those three projects are complete projects, and they are all connected in little ways.

You might have to contact Itch over that one.  It's not something I can help with, unfortunately.

Haha, thank you!  Glad to hear it

Folks from all around the world sub to my Patreon page, so it's definitely possible!  As far as I know, they handle all of the conversion stuff themselves.

Yeah, on Patreon, the pinned post on my page has links to guide for Patrons, so since you've a $10+ Patron, you have access to them there

It's been so long since I finished Chester's route, it was a detail I forgot.  A few people pointed that out to me, so it's something to amend at some point!

The OST can be purchased here >>  https://dynewulf.itch.io/exploring-friscott-ost

It's custom made for this project.

(3 edits)

Huh, that's odd.  It's missing from the ZIP files.  I dunno why it did that.

(As soon as I posted this, I realized what the issue was too.  It's how I make my builds, so I'll have to fix it! - The downloads have been updated too, so you can always get it from redownloading the game now!)

Check this link and see if it walks you through it >> https://dynewulf.itch.io/exploring-friscott/patreon-access

Thanks!

There -should- be an RPY and RPYC file.  It'll be named the same thing, but the file type is different. 

Nope!  Your save files would work just fine if you updated to the Patreon version~  All you do is delete the old versions, download the new one, unzip and play!  It pulls the save data from the same folder no matter which version you're using.

You meet him on Day 2 if you hang out with Coach.

You push "Return" on the on-screen keyboard to continue.  The bottom right button.

The 'PC and LINUX Version" one is what you want.

Type the name and push the return button.

That day is Patron only.  It's not in public builds.

Yes.

You click on certain areas to progress.  You can even turn on "Hotspot Indicators" in the options menu to see where you can click~

Thanks so much!  Happy to hear that~

That wasn't meant to be accessible by anyone and was used for debugging (I dunno how it slipped into a build).  If you have a save where it's enabled, that save is kinda just stuck with it now.

I won't post them anywhere.  There's only maybe 10 CGs (compared to the 100+ now) and only a handful of sprites.  Those old builds are really a disaster

Bahaha, something has gone horribly wrong here

Good to hear!  Darius's route is definitely one of the ones I'm proudest of~

Heeey, thanks so much for the comment!  I'm always glad to hear that the work I've done is being enjoyed so much =3

Thank you!

Since you're a $10 patron, you have access to the guides which tells you how to unlock the one on 19~

Unfortunately, no.  We didn't design the game with translations in mind (an oversight for our first go with Unity).

It sounds like Tennis Ace by Basket >> https://wotbasket.itch.io/tennis-ace

Haha, well, thank you for the kind words, first of all!  Glad you've enjoyed the other work 'e done too.

There 100% is a discrepancy with the number of CGs.  Some new folks might not be aware, but CaptainGerBear isn't the artist I started the project with.  He didn't step in until Harold's route was nearly done, and all of the other routes were well into their Day 20+.  His consistency in producing art is far better than my original artist (I had maybe 10 or so CGs before Ger joined).

That being said, a lot of the older days on the original 5 characters lack art because... well, I didn't have someone doing art consistently then.  We're  filling in art through older days slowly though!  Whenever I get the chance, I'm having Ger do art for older days, just to try and add more to them.  It's a slow process, since I need to focus on current updates too, but it's coming along (albeit slowly).

Yeah, it's pretty crazy to see how far it's come!  Thank you~  (Chest'ers a favorite of mine too, haha)


I do plan on working on something else after this, but I haven't fully decided on what just yet!

Dwayne.  I just posted the DevLog

I kinda started the uploads and then forgot all about it, haha