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DuskTheUmbreon

12
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19
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A member registered Mar 13, 2021

Recent community posts

One bug I noticed while playing via proton experimental: If you're at a certain weight, cargo elevators that have walls on them will teleport you straight to the top. and you won't fall back down. I noticed starting at the third to last weight range on the orange lizard.

It's also incredibly easy to accidentally cheese the caves - if you build a structure on the first ledge to the left, the tiny reddish-pink slimes will get stuck in that corner and continue spawning in large enough numbers to completely fill the enemy cap, allowing you to go through the rest of the caverns in peace.

In terms of balance - those tiny slimes don't have much health, but they spawn in such large numbers that it can be borderline impossible to make any progress in getting past them, since actually killing them requires getting to the large slime spawning them and said large slime can often be out of reach.

There is. Once you've gotten the missing lever, you can get to it.

The secret is that one lever controls more than one waterfall

Looks like you forgot to tag the game with Linux? The .sh file runs perfectly fine, so I assume you just forgot to add the tag.

It probably is just a thing where Linux doesn't like whatever formatting you did, yeah. I won't pretend I know enough about character encoding to speculate further. The game does run very well through Proton besides this one issue, though, besides this one issue obviously.

And yeah, all the songs I've seen that have errors all have accents in the name.

By the way, I would also suggest adding a prompt to save when entering the Myrefall inn on the second night - since you're booted to the title screen once you hit the end of content, you could end up losing quite a lot of progress.

Also, great game so far! <3

(1 edit)

Minor bug - when entering Myrefall, I started getting spammed with errors about a missing music file.

After a bit of investigation, it appeared to be Acción (Merodeador Nocturno).ogg. The accented O wasn't rendering properly, which caused it to be unable to find the file. By replacing the broken character diamond with the accented o I was able to fix the error.

This could have been caused by playing on Linux, as it may or may not play nicely with however you encoded it? Not really sure

I would suggest simply replacing it with a non-accented O, however. That should make it play more nicely with most systems and avoid possible incompatibilities with future OSes.

EDIT: seems there's a few songs with the same issue, not just that one.

Good concept and start so far! It's somewhat rare to see anything ass-expansion focused that focuses on guys!

Dang, I can't believe I'm the anti-Dream 😔

Also, a bit of a balance critique: In the Hound fight, him confusing you is pretty much an instant game over. I would suggest removing that ability from that fight.

Small issue I noticed: When talking to the chef after the milk incident, Janet still says she's looking for the purple guy

It seems that talking to Jay from the bottom before administering the cure breaks his script in 0.9.1

Unfortunately, I am not.

Just so you all know:

CreatureUnknown has passed away. Cause of death is unknown.