This was a really cute game about a little kingdom management game. Gathering wheat, managing your dough economy and upgrading your defenses creates a cool gameplay loop that I enjoyed so much. Balancing resources and protecting your kingdom is what keeps things engaging and where the difficulty resides. Even though I played twice I couldn't defeat the cherry king lol.
Also, you guys have a very beautiful and colorful pixel art, I think the game has plenty of personality!
It was really fun to play and I love how you used the gamejam theme for the game, greta work!
DurumSoloCarnee
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What do you mean there's a remember exercise man there's been like 10 minutes since that and I forgot about it 😭
The variety of puzzles were great, I really liked those, I'm always down for a difficult challenge. My favorite level was the palindrome one, I was stuck until I remembered that I could use the negative numbers lol, they are a great addition.
This was for sure a twist on the theme and I really enjoyed playing this!
Ey, the programmer here! The Downloads folder does actually display the correct file. I think it might just be that you didn't find the correct one, since they are pretty similar. For example, there are two files where the only diference is that one has a lowercase L ( l ) and the other one an uppercase i (I). You fell into the trap! hahahah
Most creative game I have seen in the jam so far! I really liked all the puzzles, specially the beat minigame, it was so genius.
I felt kind of stupid in the math one because I was trying to make the result of every operation zero. Also when I reached the point in the clean the yard minigame in which I had to take every leaf out by hand I almost burst into tears lmao.
Love the artstyle, love the music and love the idea and its execution, it's so polished. The game turned out really really great! Good job guys this was really fun to play.
Yo this was pretty cool and challenging, I really liked this. At the beggining it was hard for me to make me used to the mechanic itself but after the 5th death or so I could get the hang of it. Also, the gameplay was so smooth. I'm always loving a great precision game!
I made it to the end, but 29 deaths man (for some reason itchion is not letting me attach a screenshot), I kept dying on stupid things! That 3rd level was pretty hard, but I like challenges. It was pretty neat, I really think this was a great game idea. Great work!!
Wow I wasn't expecting that much quality, I really really enjoyed this. It feels like a mix between the game 60seconds, a choice-driven game and a resource manager game, well, I think I have just described the 60seconds game lol.
Also the atmosphere is really well achieved as well as the creepy artstyle, I think it's fantastic.
I think that if there was more content and variety, this game could really be a great selling game. Maybe it's just that I myself really like this genre of games. Great work!!!


