I thought there was something wrong with my computer. Whole screen flashed on and off. Good to know it isn't just me.
dursus
Recent community posts
I love the cozy art style, the music, and the funny dialogue (especially when you try the hammer on the cat). I got all the hidden achievements.
My only critique is the folders on the computer. It takes 10+ minutes to search them all. Would be better if the folders were different colors or icons and there was a hidden clue in the room telling you what sequence to click on the folders. That way it feels more like a puzzle and less like trial and error.
Really like the choice of music. I've played so many relaxing puzzle games over the years, I think this is the first one I've played that didn't go the minimalist ambient electronic route and instead went for an R&B chillhop vibe. Very pleasantly surprised.
(I was also worried it was generative AI, but I checked the credits and it's not. Even better!)
With the minor updates + UI navigation added, this game is a 10 out of 10 for me. I disagree with the other comment about improving this game with audio and images. This was perfect as is, a text-based game (especially with the search feature allowing you track certain objects and sounds across different scenes).
I cannot imagine how clever you have to be to design this story and the pace it unfolds at. Took me several days to complete. I loved going back to the earliest scenes and realizing how many details were hidden in plain sight. Really incredible game.
I've played a lot of puzzle escape games over the past 15+ years (Kotorinosu, Kaitai Dismantlement, Rusty Lake/Cube, Scriptwelder, Myst, Skutnik's Submachine series, etc) and this game is one of the best I've ever played. I loved the creativity, the variety, and the cleverness of each puzzle. Really excellent work. Thank you for making it and sharing it.
Just finished playing and this was pretty enjoyable. Not too easy, not too hard.
I agree with some of the other comments here. The boxes felt excessive and completely irrelevant to the puzzles, so at the start of each level, I just pushed all the boxes into the nearest hole before starting the actual puzzle.
I really like the concept a lot and I wish more levels expanded on the red door game mechanic (e.g breaking apart the keys and reordering them for different yellow doors to unlock different paths/sections of the map in the same level). Would definitely love to play more levels of this puzzle game. Great job!

