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durandle

8
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A member registered May 31, 2019

Creator of

Recent community posts

yeah increasing the PP cost of some upgrades would not hurt
again a nerf but i get this one

not played this new update but the prior one it only costs 107 points for everything... that took me 4 runs

>Runner's Gorilla Arms YEET now has a 6-18s CD and its chance is reduced by 0.15% per ore the runner is carrying. This is a minor experimental change that aims to manifest more beautiful gem towers piercing the skies!


i feel this is counter to gorilla arms intent

this is just a nerf to the main power of gorrilla arms YEET to actually get gems back to the maw

i feel if you want better gem towers then lowing the base chance to yeet and increasing it per carried ore would do better

then it could also justify the CD

visa/mastercard have been doing this for like 5 years
this is the the first main thing they have done like this outside of japan

collective should successfully got GTA5 removed from some physical store a few years back apparently
but they also failed to get detroit become human banned in aus for "showing and glorifying" abuse against woman and children

that is on the change logs for both early access and public on substar
but appears to not be in the change log on itch

at least a browser page search can't find it

> I think it's the fact that the missiles just home in on you endlessly and go slightly faster than your ship.

the missiles have a finite duration
and you you make them loop once then they are more or less ignorable i found. mostly a threat coupled with any of the 3 heavy ship types

and the super heavy ships seaming to insta kill on contact

the main rare mod that felt underwhelming was recklessness (-5% hp and +10% damage) as a rare when there is armour piercing ammo (10% cannon damage) sure maybe recklessness is both turret and cannon damage but it still feels... not that worth it

and the only way i know of to recover hp is to with living steel (hitting 20% hp regens you to 50%)
maybe recycling should be a hp recovery not shield recovery but at lower numbers than 5% per stack of the upgrade

honestly i found that the rare (silver upgrades were often not really worth taking)
commons and legendaries were mostly decent though



and i might update my score screenshot later