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DungeonScurry

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A member registered Apr 22, 2026 · View creator page →

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Thank you so much!

Thanks Dave, good progress is being made on Nightmares Tower and I have plans to revisit The Chained Depths after that. I'm not sure if you remember my first attempt at trying to build an adventure module back in January. I still have all my initial notes and tables and its something id really like to see to completion, possibly as a larger adventure than I originally planned and you originally helped playtest :) 

100 days until Halloween so I've got a lot of work ahead of me on this one! Make sure to keep your playtesting dice at hand :D 

Well I do like my gothic horror Talahar, and with Halloween being only 103 days away I thought id set myself a challenge to make another adventure for the occasion :D 

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Well not long now my friend!

Hi buddy. Im waiting on some final feedback but all being well ill be going live in a week . 

As someone who grew up playing HeroQuest, reading Fighting Fantasy gamebooks, and dreaming of epic fantasy adventures, 2D6 Dungeon captures everything I love about solo gaming and wraps it into one incredibly polished package.

From the moment you begin your first adventure, it's clear that this is a game designed by someone who understands what makes dungeon crawling exciting. The rules are intuitive and easy to learn, yet the game offers a surprising amount of depth and meaningful decision-making. Every expedition feels different, and the random generation system creates memorable stories that emerge naturally through play.

What impresses me most is the balance between accessibility and immersion. You can set up a game quickly and be exploring dark corridors within minutes, but before long you'll find yourself completely invested in your character's journey. Victories feel earned, defeats become stories to tell, and every treasure discovered feels genuinely rewarding.


The production quality is excellent, the artwork is evocative, and the layout makes the game easy to navigate. Whether you're a seasoned solo gamer or completely new to the hobby, 2D6 Dungeon welcomes you in and keeps you coming back for "just one more adventure."

Perhaps the greatest strength of the game is its community. The players are friendly, supportive, and passionate, and creator Toby Lancaster has fostered an environment that encourages creativity, discussion, and countless fan-made adventures.

In an age where many games can feel overly complicated or intimidating, 2D6 Dungeon reminds us that great adventures don't need a table full of players. All you need is a handful of dice, a pencil, and a sense of adventure.


If you've ever wanted to explore a dungeon, battle monsters, discover treasure, and create your own heroic story, I cannot recommend 2D6 Dungeon highly enough. It is one of the finest solo tabletop games I have ever played and has earned a permanent place on my gaming shelf.

Its still in development but testing is now underway so hopefully we'll see a release very soon.

I can't wait to release it! If you interested in a little preview Im happy to send over the initial testing documents 😀

That's a really good idea, I do already have a full roster of new creatures but I'm very tempted to add it in during the rewrite. Thanks for the feedback 😀

Happy to hear it! Development is well underway. I’m really trying to make the woods feel as atmospheric (and dangerous) as possible. Thanks for the support