you still working on this? I would love to see at least a small bit of division in this game if you are
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even If i do get the offline version of piskel, there is over 100 sprites I have to convert and I am not sure i have the space for that (and I've tried Pixilart and hate it. It can't even make a proper 32x32 circle) I can try tho
was similar to the game i was going to make for this jam, never finished it, the only difference was the entire get to the gate thing. basiclly you had one cockpit and a booster and you were navigating around dodging astroids and collecting parts from traffic accidents, but the more you added, the bigger you would get and the harder it would be to avoid stuff... glad to see something like that make it into the jam!