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DullCoffee

244
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2
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A member registered Jan 12, 2024

Creator of

Recent community posts

WONDERFUL game!!!!

Really impressive game!!!! The visuals and audio are top-notch, and the anomalies are desisgned makes exploring each floor REALLY engaging. The elevator intro and smooth transitions set the tone immediately, and the subtle changes in environment are REALLY COOL.

The gameplay loop of spotting anomalies and figuring out the correct floor feels intuitive once you get the hang of it, though a few tricky spots (like similar-looking rooms or unexpected “alien” appearances) add a nice tension. I also loved how the map design !!!!

Overall, this is a polished, creative, and well-executed jam entry. The anomalies are fair, the environment feels alive, and the game nails that strange, unsettling vibe perfectly. I’d be excited to see a bigger release with more floors, feedback cues, and maybe expanded detail-focused gameplay!

GREAT game! 

ALSO, if you like brain-teasing puzzle platformers, make sure to check out my game!!!

Just rated yours!!! Feedback given too!!!

Hope you enjoy our game!!! We'd really appreciate some feedback too!!!

https://itch.io/jam/brackeys-15/rate/4313057

LOVE IT!!!

Really impressive game! The atmosphere immediately pulls you in, the lighting, ambient audio, and the subtle sound cues all work together to make exploring tense and immersive. I especially liked the core mechanic!!! where the presence of one object affects another; it makes you think about space in a very different way!!!

Some minor issues popped up, like occasionally getting soft-locked or stuck in walls, but these didn’t take away from the overall experience. The way the flashlight interacts with the environment and the enemies adds a lot of depth, and the subtle audio cues when objects move or are illuminated are a nice touch.

Overall, this is a polished, creative, and memorable jam entry. I’d love to see this explored further in future updates!

Great work!!!!

ALSO, if you like brain-teasing puzzle platformers check out my game!

Just rated your game! Feedback too!!! Here's mine, please enjoy!!!

https://itch.io/jam/brackeys-15/rate/4313057

If you could rate our game, I'd really appreciate it!
https://itch.io/jam/brackeys-15/rate/4313057

Hope u enjoy!

Really GREAT work! The atmosphere and presentation are S tier, the lighting, sound design, and crreeepy little touches like the radios and birthday room all make the world feel unsettling. The art and creature design are standout elements, especially the green spider, which I LOVE!

I really like how the gameplay loop encourages learning the map and upgrading over multiple runs. The pacing with speed upgrades makes the slower early movement feel intentional, and the tension of exploring with limited time adds a lot of immersion.

Some things that could improve the experience: a health indicator would help, since it’s sometimes hard to tell how much damage you’ve taken, and some parts of the map feel a bit empty. A few of the enemies can feel unfair, like ones that block the walkways or spawn right where you appear. Also, after using the teleporter, the screen going dark was confusing, not sure if that’s intentional or a bug.

Overall, it’s a really polished, memorable jam entry with huge potential. I had a lot of fun exploring, upgrading, and trying to survive the tension, and I’d love to see how it evolves in future updates.

GREAT WORK!

ALSO, if you like brain-teasing puzzle platformers, make sure to check out our game!!!

Here you go! Enjoy!

https://itch.io/jam/brackeys-15/rate/4313057

GREAT GAME!

Lovely little stealth platformer with a really distinctive mood. The lighting mechanic is a great core idea, and the way the lamplighter patrols the background adds a lot of tension without needing complex systems. The pixel art and sound design work especially well together, it feels cozy and eerie at the same time.

My main confusion was figuring out exactly what counts as “safe.” A few times I thought I was completely hidden behind an object or in darkness but still got caught, which made the stealth feel a bit inconsistent. Clearer visual feedback for safe spots would make the experience much smoother without changing the challenge.

Aside from that, it was fun to play through, and the concept has a lot of room to grow into a longer experience. Nicely done.

Great work! Im hoping to see it post-jam, fully fledged out!!!

My goodness! I came here fromtalking to one of the devs on discord, we talked about polish on games, and my goodness, now I understand what you are talking about, the amount of effort that must've been put into this game is unfathomable to polish it!

Really well done!!!

This is seriously one of the most unique jam entries I’ve played. The typewriter mechanic feels incredibly satisfying, from the sounds to the animations, and it creates a lot of tension in a really simple way. The atmosphere is excellent too, it’s surprisingly unsettling for a game that mostly has you sitting at a desk typing.

It’s definitely challenging, especially once things start interfering with your typing, but that also makes it really engaging. You can tell a lot of care went into the details and overall polish.

If I had one small piece of feedback, it would be readability. In some moments it was hard to tell exactly what I’d typed wrong or where the cursor was, which made correcting mistakes extra stressful. A tiny bit more clarity there would go a long way without reducing the difficulty.

Overall, super creative, memorable, and very well executed. Awesome work.

Hah! You are the first one who got this bug surprisingly, could you please report on what level you got the bug on? And what browser you are using? If you don't mind

Great game!!!

I loved this little game. The concept is straightforward but it works, and that’s better than overcomplicating things. The art style carries a lot of the charm, I really LOVED it.

It does feel a bit rough around the edges in places, but nothing that can’t be cleaned up with some extra polish and iteration. Also, having the controls only show after dying is a bit awkward, though I get that time pressure in a jam is real.

Overall, amazing idea!!! Keep building on it!!! It got a lot of potential and I wanna see a post-jam game on this!!!!

ALSO, if you like brain-teasing puzzle platformers make sure to check out our game!

Just rated your game! I wish you the best of luck, I'll make sure my team each rates it too!

Here's mine, enjoy!

Its a brain-teasing puzzle platformer!

https://itch.io/jam/brackeys-15/rate/4313057

Here's mine, enjoy!

Its a brain-teasing puzzle platformer!

https://itch.io/jam/brackeys-15/rate/4313057

Here's mine, enjoy!

Its a brain-teasing puzzle platformer!

https://itch.io/jam/brackeys-15/rate/4313057

Thx!!!! :))))

Eyyy!!!! Thank you so much for making my day! 

Appreciate the feedback! I LOVE your game!!!

:D

Yeah, a tutorial is something we def should have included

Thank you so much for the detailed feedback, this means a lot to us! We'll for sure improve the game in the post-jam! Thx!!!

Thank you so much! The feedback is really important to us!

The boxes would follow standard physics, so if you rotate the room again, then the box will fall back, so you can try again! Hope that helps!

Yeah I get what you mean! Its something to get used to but some QoL improvements could go a long way! Thx for the feedback!

Ey! Thank you!!! :3

Yeah, maybe if we make the post-jam game, we'll include some indicator like a little logo on top to indicate 3D mode? But thats actually really good feedback, we didnt get that from anyone yet, and its actually something really valid, thx! 

Thx so much for the kind words and feedback!

Thank you :D

Thx! One day, maybe.

Thx! We might turn it into a full game one day? Who knows!

Thank you so much! It means a lot to us!!!

Appreciate the kind words! Thank you so much for the tip, this is our first itch.io jam lmao!

:D thx

Rated it a long time ago :D

Rated + Feedback given!

Rated + Feedback given!

Rated + Feedback given!

I LOVE this game!!!

The 2D sections felt the strongest to me. Movement is clear and they’re just more fun to play overall.

The 3D parts were harder to control, mostly because of the camera, so platforming there felt a bit awkward. Still neat to see the switch though. With more polish it could be really good.

Levels also feel a bit empty right now. Adding enemies, traps, or more obstacles would make a big difference, and some sound would help a lot too.

Great work!

GREAT GAME!

This is a really fun idea. Matching the species traits to the right planet idea is really cool. The planet art looks great too, they’re all distinct and nice to look at.

I did struggle a bit remembering all the species details while switching between planets, so having that visible would help a lot. But once I understood what I was doing, it was genuinely enjoyable.

Simple, clever, and well made. I’d definitely play a bigger version with more content. Nice job!!!

AYE! Wonderful game!!!

I thought this was super interesting. Figuring out what to do by carefully reading the descriptions and piecing together the clues felt really satisfying. It was cool how everything connected once you paid attention.

The sound design was honestly one of my favorite parts, it fits the mood perfectly and makes the whole experience feel way more immersive. The game also feels really polished overall, especially for a jam project.

Great atmosphere, great concept, and really enjoyable to play. Nice work!

Rating + Feedback given!

I REALLY enjoyed this!!!!

This was actually way more addictive than I expected. At first I was kinda confused and just clicking around trying to understand what was happening, but once it clicked, it REALLY clicked. I ended up getting super invested in optimizing shelves and planning ahead for orders.

The vibe is strong too. The music and visuals fit the theme really well and make the whole thing feel cohesive instead of just “jam assets thrown together.” Completing a big order and seeing the payoff felt genuinely satisfying.

If I had to nitpick, the start is a bit rough. It’s not obvious what you should focus on in the first few minutes, so a tiny bit of guidance would go a long way. Also, sometimes it felt like I got unlucky with what spawned versus what was being requested, which could get a bit frustrating. 

But overall, nice work!! You made a great game!!!!