Firstly, this game is *mad genius*. You have done incredible work balancing all the different options between all their attributes. I love tinkering with builds to produce different efficiencies based on maintenance, or construction speed, or overwhelming firepower vs sustained siege capability etc. It's rare to see such variable choices plotted out so well. Really amazing.
Bringing me to a small issue -I constructed a boarding ship with 4 marine barracks', and more crew than needed to run the propeller & suspendium chamber.
Normally, marines will fill crew duties when the crew is insufficient, but I made sure to have nearly double the "recommended" amount of crewmen (attempting to correct this issue). The game seems to place crew AND marines on top of each other in the propeller room. Knock-on effect is that my boarding ship kinda sucks because when I need the marines to hustle out of the supply hatch right next to their barracks, they're not even in there; they're all chilling out in the engine room located at the other end of the ship! Court martials all around, dissidents fed to the wurms. I could send a test ship if that'd help, unless you already know that it's an issue? (Playing on Steam btw)