THANK YOU for playing glad u had some much fun with it. Ya the mages are very op. The progressive difficulty was mostly done through more enemies it didnt increase the spawnn speed or enemy health so with the mages (which were a little too op) they could kinda spawn trap after a while since the enemies didnt spawn in fast enough to counter the dps u put out. Those pillars and things should be acting as colliders no supposed to? Either way glad u had so much fun and appreciate the feedback.
Dude1568
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THANK YOU for playing glad u liked it. Ya honestly with a solid extra few hours of playtesting and debugging the next day after submission made a big difference. But should have been done the last day of the jam definitely wouldve mase a huge difference. Ya agreed the player health can be a bit confusing since theres no indicator he heals between waves but kinda hard to tell when u need to retreat without some kinda health bar. Appreciate the feedback
THANK YOU for playing and ya needed a little debugging but ended up submitting it at the very last second before jam closed. Glad you liked it and ya the day after jam closed i ended up fixing alot of those bugs like the enemies not ignoring player when it dies (thats what breaks them not stealing from ur chest to trigger the loss which allows restart). Wish i would've just play tested bugs the last day wouldve helped alot. appreciate the feedback though
THANK YOU for playing and ya thats was my original thought too like i have played so many dungeon crawlers but haven't built many dungeons myself. Ya the voice over was a little last minute trying to keep it more thematic while explaining how to play kinda backfired since i didnt have time to make sure the voiceover was clear. hope u had fun though
ya i did see this playing it after we submitted the speed ranged monsters fire is kinda OP. I also kinda fixed this by spawning enemies faster too so u cant spawn trap so easily. . My favorite runs so far are trying to use as few ranged monsters as possible definitely increases the difficulty. THANK YOU for playing glad u had fun
