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duckyluuk

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A member registered Apr 29, 2021 · View creator page →

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Thanks for the feedback! I completely agree with the mentioned issues, we hadn't really thought properly about that. If we have time though, we definitely will add some extra guides!

i think i saw them say mid december somewhere yeah

Finally finished our game, we still had to finish sound effects and the win screen in the last hour and then almost ended up submitting too late because the game didnt upload properly, but here it is!

https://duckyluuk.itch.io/trash-2-cash

As I said im not using a framework myself, though GDevelop, PhaserJS ImpactJS seem good.

The matter-js or box2d libraries can be useful for physics stuff, and threeJS is great if you want to make 3d stuff.

very nice! I use pure javascript myself, so I also have to code the framework/gameplay/etc myself haha

i'd say probably around halfway, started a little late though.
I wont say too much, but I'm making a 2d game where you need to place buildings to remove a set amount of plastic from the ocean as fast as possible. However, you also need to make enough money to actually afford these buildings, as well as make sure you do not emit too much co2 because then the water level rises, destroying your land buildings.

Still need to add most of the building types (currently there are only a few for testing purposes), as well as make all of the textures for them. Also need to add a bunch of text etc for instructions/story, fix a few small bugs and possibly add a save mechanic if we got time. The core game mechanics themselves are basically done though :D