the environment is nice! i feel like polishing up the UI design and adding more things to do this can turn into a nice plant managing sim game like people use for productivity timers and such
duckoxish
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as someone who cannot stand anything remotely horror vibed, congrats you have definitely scared me HAHA. love that you visibly have a timer for the flashlight and the whole darkness for the players to panic about. one thing that i think will be cool is that maybe the monsters have a weeping angel mechanic with the light/dark u can play with? will definitely make it scarier haha
wow i am insanely impressed that this is a twine game, like seriously. the timing for cooking the burger? the drink mechanics, quite literally everything all from html? I AM impressed, might be a skill issue on me but i keep on burning my burgers maybe try to make the visual cues of the cooking more prominent? other than that amazing game!
love card games and deck builders! art is cute, reminds me of inscryption! in the future maybe add a tutorial segment or a reminder of controls when u start the game and when you hover the cards it's like a little description. im aware the cards are pretty straighforward but description always always helps when people first touch the game, overall fantastic work!
oh my god this was amazing! i enjoyed everything! its very reminiscent to side scrolling dungeon crawlers and arpgs which i am an avid player of. as one of the comments below commented about the flashlight since its our main source of like visibility and a core mechanic i think it would be fun in the future to add power ups/upgrades of some kind for it either it be temporary or not. or maybe a hindrance to the flashlight in certain parts to amp up player punishment or storyline!
amazingly cute game! art direction and style is fantastic! maybe if you guys ever made this game further as i know prototypes are always bare bones is to introduce more variety and puzzle like mechanics to the way you fix the teddy bear? it's cute but very simple, i feel like the core game play loop can use some variety!


