well that's disappointing :/
duck_me69
Recent community posts
no i'm using the latest version, i ended up figuring it out after 30 minuets of trial and error. the instructions should be (click z + shift) as to not give improper instruction. and both carts the one at the camp and the one in the slime cave. i had to restart my game on the first bootup because i got the camp cart stuck on the cave entrance because the pulling instructions given weren't actually how to do it.
pulling carts bug, it says to interact and hold shift to pull but holding z and holding shift doesn't work, holding space and shift doesn't work, clicking space or z and then holding shift doesn't work, clicking with the mouse and then holding shift doesn't work and now i'm stuck in the first part of the cave because it's blocked off by a cart.
well i am frustrated, so far you've mischaracterized what i've said countless times, tried to belittle my struggling with the game as just "you don't understand the mechanics" or "i don't like it, change it", i would have left it at one post here as i understand why you aren't going to be changing anything in GT but then you so rudely mischaracterized it as me going "but it's unfair" like i was someone having a tantrum even though this community thread is quite literally for people to discuss what they do and don't like about the game. so yeah i've been greatly frustrated in this thread because you came of very (and unnecessarily) rude in your initial reply to my daze post and then you got even ruder as you kept replying. there has only been 1 reply from you in this thread that i hadn't downvoted which is so far the only reply where i didn't see you being rude. and i can see how i may be coming off a bit angry or abrasive due to my frustrations with some of your rude comments but i have absolutely not been hostile in my replies. most of my replies here has been me defending myself and my posts from your mischaracterizations. i would have loved to have kept this thread short and without anger but that's kinda hard when you've been frankly quite rude. and yes some of your advise outside of this thread was helpful but unfortunately has been overshadowed by this thread.
yeah so you lack major context, and even the posts you did see you hadn't read carefully enough. i had already admitted that i was asking/suggesting change for daze. the point of me asking for help was Bit lumping in other posts i had made, where i was asking for help, with my asking for change with daze and making it seem like i was demanding change with those posts too.
once again you have massively misrepresented what i've said, the only thing i have actually suggested needs changing is daze. that is the only thing i've even mentioned possibly needing change. the most i have asked for with the ambush and mahir was tips to making those fights easier, that's not asking for change at all, in fact i don't even know how you are even able to misconstrue that as me saying "this sucks, change it" that's me literally saying "i'm fucking sucking right now, can i get some help?". me saying "i need help" is nowhere near similar to saying that "something needs to be changed".
well the first time you heavily misconstrued my criticism of daze as whining about it being "unfair" and then you tried saying that a different struggle i had was directly tied to why i didn't like daze while also implying that i just wasn't good enough at the game to even understand the basics of the turn based combat which is rather quite insulting. so i feel as though they are justified, the second one more so than the first.
honestly the move is less "unfair and unpredictable" and more of an "i'm going to annoyingly and forcibly handicap you to briefly delay you from winning a fight you were going to win anyway". the move isn't even really unpredictable as from what i've experienced it'll always happen on round two if it is going to trigger at all. i say it should be nerfed because (from what i've seen so far) it's the only enemy attack that can just straight up ignore your turn of the combat which is just all around annoying. and winning the ambush isn't really congratulatory when i had to restart the game a full 5 times before i got the win so from my pov it was sheer luck.
daze needs to be nerfed, whenever I'm hit with it it always interrupts my attack and then i have to sit through 3 turns of having my health halved without being able to do anything about it. it honestly should not be able to just out right stop your attack from even happening just to allow the enemies to beat you senseless for a full three turns. and yes it is unfortunately 3 turns, the turn where it interrupts your attack, the turn where you are dazed, and the turn where it wears off.
i know that's a thing with some creatures, like with the nymphs if you "play" with them they will give you some of their hair as a gift and you can get beast essence (and i think maybe fur too but i may be wrong) from the wolfs if you submit turn one when you have a high enough relation with them. i think it would be cool to add a feature that allows you to lock the status of relations once they get to a high enough point so that way you can still collect the other loot items without having to worry about getting attacked in your own home or chased out of the woods lol.
so i think the game can be enjoyable, but starting out fresh again with the new update i definitely think the beginning area has been made worse.
for one that double bandit encounter is pretty much a game over encounter if your libido bar is even slightly filled. second it feels like the bats have been given a higher evasion chance turning an already annoying enemy into an unbearable enemy, i actually had to save scum during 4 separate bat encounters because despite having 12 agility i was somehow missing EVERY attack but getting hit by every attack from the bat. it took almost a full half hour to clear out those bats.
it also feels like your libido bar fills up much much faster than it used to causing you to lose fights much easier than before. speaking of, another thing that bugs me is the female bandit being able to raise your libido if your character is gay because that massively breaks immersion just having a gay character getting turned on by something that shouldn't turn them on what-so-ever.
i like what i've seen so far, yeah it's a little bit of a generic isekai in the sense of them getting transported to a mysterious new world and magically being able to speak the native language, but i like that you get to choose which side of the worlds political/moral battle you want to take. at the same time i also feel as though the "voice" was a super generic addition and so far it hasn't added much to the game. you could take the voice out and everything would flow just fine it honestly breaks the immersion for me with how seemingly random the voices interruptions are. but the characters are really good, frasier is super hot but kinda full of himself and skjold is super adorable, i just want to squish his chubby cheeks, he would make the perfect cuddle buddy.
there is one part where after you get passed the propped open security door and then climb up unto a ledge to go over a pile of rubble but there is a knocked over vending machine on that ledge that that the game won't let me jump over even if i double jump it just completely blocks me from moving forward