NewUpdate - Version 1.05
Fixed:
- The resolution from 1080x1920 to 640x960
NewUpdate - Version 1.07
Fixed:
- Pig is pushed when player kill them by normal bullet.
- Bug animation when player collider walljump, wall
Added:
- Tutorial Scene, font and some canvas.
- New Item
- KnockBack player when he jumps on the head of enemies
Detected:
- I changed the project to a new version of Unity and change all the interface. But this web can not show 1920x1080, so some thing wil be puted wrong position. I will fixed it soon.
NewUpdate - Version 1.06
Fixed:
- The pieces of plant bullet was not right bounced up when collider with player, wall.
- Change the layer of some Object : bullet, terain.
- Change all the sound codes to a file script.
Add: No
Detected:
- The bird fly through the terain although all of them have Collider??? I don't understand. Previous version has not that bug, and i did not change anything about the bird.
- Sometime Animation walljump was wrong.
- I need more terains.
NewUpdate - Version 1.05
Fixed:
- Don't update the score when quit game
- Stuck on the enemies when player jump above them
- The bird still move toward player when player died and flying.
- Player is pushed when collision with plant bullet piece.
Added:
- Change layout keyboard.
Detected:
- Pig is pushed when player kill them by normal bullet.
- Player must fly up when head hit the enemies
NewUpdate - Version 1.03:
Fixed :
- Move, Wall Jump.
- Wrong sound when bullet exploy
Added:
- RingAngel, WingAngel will appear when player and Pig died.
- GameOver Panel when player died
- Number of Enemies was killed and Fruits was collected in the GameOverPanel.
Detected:
- Double index score when player collected above the fruits . Because the player have an Trigger object under the foot.