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Dubya_w

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A member registered Mar 08, 2022 · View creator page →

Creator of

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So i just realized initial file uploaded doesn't work with just the packaged exe alone. I re-uploaded with the assets to ensure it is playable. I haven't made any changes to this since originally uploading in time for the jam deadline. Please reach out if you have any issues running this.

So i just realized initial file uploaded doesn't work with just the packaged exe alone. I re-uploaded with the assets to ensure it is playable. I haven't made any changes to this since originally uploading in time for the jam deadline. Please reach out if you have any issues running this.

It took me a while to figure out I needed to click 'new' on the start but was pleasantly surprised when interacting with core strategy/puzzle herding gameplay. The scare radius feature for navigating the puppies back in their pen elicits the satisfaction that I imagine border collies feel when they round up their sheep. I would love to play more difficult levels maybe having obstacles or pitfalls to avoid for the puppers. 

I have never played backgammon and appreciate that you added a beginner difficulty. Playing this game gave me an opportunity to at least learn the basics and get an extremely satisfying experience of understanding of why I was able to move certain pieces and how that corresponded with winning and losing. Your gui is extremely polished and a joy to interact with! The WW1 theme further inspires me to understand the game as it provides a clever allegory to the logistics of war within individual battles across a grand scale.

Super crisp platformer here! I love that you made the balloon's respawn as I immediately died there but it came back providing a glimmer of hope. I love the rocket and potential for a next level being a ghost based one that can get past the spikes. Very cool and look forward to seeing more progress!

Just a note, the gui for LAN coop joining is a little wonky as i built the singleplayer version first then implemented multiplayer. 

The host should always start the game instead of the person that joined. They will automatically load once the host presses play. Reselecting characters and weapons may be necessary if someone joins after the host initially selects them.

In order to play multiplayer on a single computer, you can set the ip address at the top to local host 127.0.0.1. 

This does work over LAN connections as well. You can use command prompt -> ipconfig to identify your subnetted IP address (Mine defaults to 10.0.0.26)

Thanks! I hate to be a further bother but I am unable to access the discord channel you linked as it shows there are no text channels to join when opening via installed discord app and web.

I'll work on dusting off my old hotmail account in the meantime to see if I can get a registration email to spawn XD

Hi, I am wrapping up work my submission for this game jam. I tried to register for an account on OGA and it never sent me any kind of email to complete registration and I cannot submit my pixel sprites created for my game.

Is there any way to get in touch with someone that can rectify this issue?
Thank you!