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DubiousDuckGames

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A member registered Aug 31, 2015 · View creator page →

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I'm glad you enjoyed it! I'm working on scaling difficulties (like in Slay the Spire) that can be toggled on/off at the start of each run.

Thank you so much!! GameMaker's profiling tools really helped me pinpoint my performance issues. I moved a lot of collision checks outside of collision events and into timers.

Thank you for pointing this out!! I found what you described and made a coding change to resolve that bug. Looks like I wasn't handling edge cases correctly when reaching higher stat thresholds. 

 I'll be posting an update soon with this fix (and other bugs fixed + some balance changes)