I changed the setting to a post-apocalyptic one. I renamed items and locations as appropriate, for example Plains are Ruins, River is Road. I added an Encounter mechanics (during the Forage action, if you roll a 1, you roll on a Customers table to check who is your opponent). There is also very simple Crafting and different types of Assistants. Instead of Commerce Points you have Survival Points, and your score is a number of people from your settlement who survive through the Winter. The hack is complete (it exists as two clean documents, one with new rules, second with tables, map and basic mechanics are unchanged), now it need more tests. Would you like me to send you a current version? I'm also willing to accept cease and desist order!
I made a crude game sheet to make playtests easier :P

