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DryToad

3
Posts
A member registered Nov 08, 2017

Recent community posts

Thanks! For a prototype, your game is already very balanced and polished. Great job, dude.

(2 edits)

This is addictive. Everything can be combo-ed, it's incredibly satisfying.

Edit: Some descriptions are a bit misleading, though.

The Druid's Growth says "...increases by X when other cards are played this turn". It's hard to identify at first glance if that means "increases by X each time a different card is played this turn" or "increases by X once if one or more different cards are played this turn".

The Druid's Root says "...increases by X for each card played this turn". It's not clear that the card it is referring to is "this card" (the Druid), and not "any card".

(1 edit)

Amazing little game! Very fun, and very hard too. I was absolutely demolished at wave 10. I didn't have a healer, so the one time there was no vulnerary at the shop I was screwed. I'll definitely keep playing.

The combat forecast felt a bit wonky, sometimes it showed an enemy would receive no damage even though it did get damaged once I attacked. I'll test more.

Edit: Yeah, selecting an enemy sometimes doesn't show the damage it will receive. When that happens, moving the mouse away and then into the enemy again fixes this. Maybe it's a firefox thing.