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DrunkenLeaf

11
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2
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A member registered Jan 29, 2021 · View creator page →

Creator of

Recent community posts

Thank you, it really means a lot to me.

Yeah no problem

It really makes you feel like your flipping  a tomato can. and the fact that the walls will push you to the grown is hilarious 10/10

When pressing trying to open up the tab on tiles I would accidentally purchase a water tile. just made it hard to try and hurry up when I tried the 2 minute mode, as I was rushing and making mistakes.

the lack of color makes it hard to distinguish things at times, and and the dock is a bit weird I dont know if there is a secret ending there or not. I'm to dumb for the game or something. 8/10

The control's seem a bit weird, however I dont really play tycoon games so I dont know 8/10

Its fun, took me a little to figure out I could wait for the right ingredient other than that though 8/10

I cant find where to fix this error, assets.playermovement.cs (11,36): error CS1002: ; expected.

here is the code 

using System.Collections;

using System.Collections.Generic;

using UnityEngine;

public class PlayerMovement : MonoBehaviour

{

    public float moveSpeed;

    public Rigidbody2D rb;

    

    private Vector2 moveDirection()

    // Update is called once per frame

    void Update()

    {

        ProcessInputs();

    }

    void fixedUpdate()

    {

        // physics Calculations

        Move();

    }

    void ProcessInputs()

    {

        float moveX = Input.GetAxisRaw("Horizontal");

        float moveY = Input.GetAxisRaw("Vertical");

        moveDirection = new Vector2(moveX, moveY).normalized;

    }

    void Move()

    {

        rb.velocity = new Vector2(moveDirection.x * moveSpeed, moveDirection.y * moveSpeed);

    }

}

Paint Jam 2021 community · Created a new topic Theme?

Whats the theme