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DrTeethX

8
Posts
A member registered Jun 07, 2020

Recent community posts

Oh I know - I've completed Pony Island, so I know what's in store for Inscryption.  It's just that I found that I got incredibly annoyed at the user interface for the part of the game covered by the demo - for one thing, I literally stared at the screen for awhile in the beginning trying to figure out what I was supposed to do to end my turn.

I should have started with that game and then moved on to PCL, but I didn't know at the time I started PCL that the gameplay was heavily influenced by Inscryption so I did it in reverse.

You can press A or the left arrow to draw from the berries, and D or the right arrow to draw from the pokemon deck.  (And W or the up arrow attacks).

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Ok, after a couple more attempts of the final battle, I was finally able to beat it, but only because I lucked out and the other trainer only threw about 1 other heavy, maxed-out card at me before I was able to run him over instead.  I realize RNG does have a part in games like this, but it does feel like a huge difficulty spike between the final battles and the absolute last battle.

On the flip side, those last battles are a great source for money, since they pay high, and if you lose in the last battle, you get to keep all the money you got up to that point.  Incidentally, does saving really need to be disabled between the final battles, if the game ends up saving your progress regardless, should you lose in the last battle?

Should the final battle be re-balanced at all?  I do perfectly fine in the 4 battles leading up to it, but then I keep getting trounced in the last battle, since nearly all the other trainer's pokemon have been tributed to a high degree, and I just can't keep up with them, even with all mine at the max level.  That seems wildly unfair, considering how rare it is to come across the Tribute event yourself.  In order to get your deck tributed to the same extent, you'd need to grind over and over and over again to an unbelievable degree.

On a related note, I played a card with the Medic glyph on it during this battle, and it didn't heal one bit a pokemon I had played earlier that had in fact been tributed 3 times.  Is this a bug with the tribute enhancement or an issue with this last battle?

I think this game has ruined Inscryption for me.  I've had it on my wishlist for awhile, since I love deck-builders and it's pretty well-loved, though I didn't know much else about it and avoided spoilers.  Well, I almost bought it last night knowing that it was a big inspiration for this game here.  Then, I saw that Inscryption had a demo, and WOW am I glad I tried it first.  The tutorial does an awful job at explaining the point of the game, the currency, what the W and S buttons/icons/whatever are supposed to do or represent, and even simply how to end your turn!  On top of that, I really dislike how I have to scroll back and forth just to see what's in my hand, versus what's on my side of the board versus, what's on the opponent's side of the board.

@Moodytail - your game is presented in such a more streamlined, easy-to-read layout that after playing the Inscryption demo for about 30 minutes and then uninstalling it, I had to compliment you on your design.  (I'll probably eventually try the other game again at some point, but now I know I should wait for a better sale or a bundle).

Huh, interesting.  I never played the originals, just the pinball spin-offs.

Are you supposed to not be able to save your progress between the final fights and have to do it all in one sitting?  I quit out after winning the first battle, and upon reloading the game saw that I had to redo it.

I'm not sure what you mean about Porygon2 - I'm playing it right now as I type this.  Are you not able to evolve a Porygon to get it?